At least if the ping section was ACCURATE then people could choose to join a
server based on ping. As it is now, servers that are dwn the road from me,
and when I join ping at 12ms, they show up as 600 - 1800 ping in the Steam
server list.

It just doesn't work properly - AT ALL

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike Munoz
Sent: 31 August 2004 00:37
To: [EMAIL PROTECTED]
Subject: RE: [hlds] HLDS - On Topic

His server has a very good ping to me, around 24 or so.
I can only guess, as most of us on the list can only do.

Client communicates with Master list Server
Gets List (XML Stream?)
Parses List and starts at Clients IP address +1 and -1 of first octet
List is displayed by default or preferred sort order as each server is
connected to and verified, measuring ping and polling for number of players
etc...

Spartibus say's:
I'm guessing that the 10,000 servers that didn't show either time-out or are
above 2000 ping to you, thus they aren't displayed in the steam server
browser.


I have 2 very good connections (3Mb dual T1's and a 1.5/768 ADSL (good for
me!)) and I get the same results on both. I doubt it's a time out... I am
getting the same results as Shane.

Mike ParaDOX Munoz

www.paradisesgarage.com


-----Original Message-----
From: spartibus [mailto:[EMAIL PROTECTED]
Sent: Monday, August 30, 2004 6:23 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] HLDS - On Topic

I'm guessing that the 10,000 servers that didn't show either time-out or are
above 2000 ping to you, thus they aren't displayed in the steam server
browser.

I could be very wrong, but I know that's the case for at least a few
servers, if not ten thousand of them :D

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett
Sent: Monday, August 30, 2004 3:13 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] HLDS - On Topic

Well, if anyone figures it out I'll do what I can to figure out why exactly
we are missing nearly 10K servers from the list still
----- Original Message -----
From: "Mike Munoz" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, August 30, 2004 5:02 PM
Subject: RE: [hlds] HLDS - On Topic


> Funny, that's exactly what I wanted to know. So I searched every file
in
the
> Steam directory and nothing.
> Near as I can tell it is stored in Windows Virtual Memory. You can
observer
> this by watching the amount of virtual memory used go up as you
refresh
the
> list, and stop if you stop refreshing (Open Windows Task Manager in
XP, in
> view menu select columns, then check the Virtual Memory Size
checkbox).
This
> could also just be the extra memory needed by the application to sort
and
> display the list, but I don't think so. If you exit Steam it frees up
the
> memory (obviously). Upon restarting Steam it will download a new list
when
> you open the Server browser to the Internet Tab. The full list will
always
> take up approximately the same size of virtual Memory.
>
> I didn't get to spend too much time on this, as I was supposed to be
> working. :) It just piqued my curiosity. I had to know.
>
> Mike ParaDOX Munoz
>
> www.paradisesgarage.com
>
> -----Original Message-----
> From: Shane Robinett [mailto:[EMAIL PROTECTED]
> Sent: Monday, August 30, 2004 3:03 PM
> To: [EMAIL PROTECTED]
> Subject: [hlds] HLDS - On Topic
>
> Does anyone know if/where/how to rip the list of game servers provided
by
> the STEAM client? I get 19,000 or so out of the 28,099 that w00t.net
pulls
> from the master server tables.  I want to parse the data and figure
out
> which servers are NOT being displayed.
>
> My 19,000 is with ALL filters removed.
> -
> Shane
>
>
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