Leaving out de_train, de_nuke, de_inferno are the sort of stupid decisions that cause people to want to completely bypass anything Valve would want us to do.
Good War Maps now on CS:S dust2 dust2 dust2 dust2 dust2 yay! On Wed, 13 Oct 2004 22:37:36 -0700, ironchef <[EMAIL PROTECTED]> wrote: > Justin C. Gould wrote: > > Thanks. I had already removed these from my server since the missing > > textures made them look crappy. I definitely won't be putting them > > back after hearing that. > > Sorry to sound so damn pedantic, I didn't mean to! I'm anxious to play > something different myself. Valve's initial selection left a bit to be > desired :/ One of the folks that's an admin for our community makes some > of the most ridiculous maps you could imagine, and he's been itching to > get started with Source since he first caught wind of what it's capable > of (and cs_office is a pretty good indication of some of the treats > we're in store for). Let's hope Vivendi stops throwing up road blocks > and let's HL2 see the light of day soon.. > > > > -- > ironchef > http://dexworld.org/ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds