Here's an idea. Any way we could run our own content servers? I have > 50 servers to update, and instead of putting the load on the steam content servers, I wouldn't mind running my own content server for my servers to update. That would be so great if it would be possible.. So that I could ge the updates (faster) and update all my servers faster instead of waiting for steam to be less busy and restart the update 50 times.
----- Original Message ----- From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: <hlds@list.valvesoftware.com> Cc: <hlds_linux@list.valvesoftware.com> Sent: Monday, January 17, 2005 9:39 PM Subject: RE: [hlds] Counter-Strike: Source update > Right now demand for the Counter-Strike: Source depot is very high. This > release was large (due to the addition of bots and a new map) and we > didn't have an optimal content layout on our servers for this release. > Demand is ramping down pretty quickly right now, this shouldn't be a > problem for too much longer. > > For the next large update we will provision more bandwidth for > Counter-Strike: Source. > > - Alfred _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds