Here's an idea. Any way we could run our own content servers? I have > 50
servers to update, and instead of putting the load on the steam content
servers, I wouldn't mind running my own content server for my servers to
update. That would be so great if it would be possible.. So that I could ge
the updates (faster) and update all my servers faster instead of waiting for
steam to be less busy and restart the update 50 times.

----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <hlds@list.valvesoftware.com>
Cc: <hlds_linux@list.valvesoftware.com>
Sent: Monday, January 17, 2005 9:39 PM
Subject: RE: [hlds] Counter-Strike: Source update


> Right now demand for the Counter-Strike: Source depot is very high. This
> release was large (due to the addition of bots and a new map) and we
> didn't have an optimal content layout on our servers for this release.
> Demand is ramping down pretty quickly right now, this shouldn't be a
> problem for too much longer.
>
> For the next large update we will provision more bandwidth for
> Counter-Strike: Source.
>
> - Alfred



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