From: "Deadman Standing" <[EMAIL PROTECTED]>
In CS1.6 they are stored in banned.cfg . You can use removeid <id> to
remove a player from banned.cfg and use writeid to store the current
list of banned players to banned.cfg . Ex:
removeid STEAM_0:0:23452345
writeid
******* I tried that.
******* And every time I write listid it seems OK, but
******* next time the server starts up they're all there again
You can also modify banned.cfg manually if hlds is NOT running.
Ex:
1) Stop hlds
2) modify and save changes to banned.cfg
3) Restart hlds
Note: If you modify banned.cfg WHILE hlds is running hlds may recreate
the file, especially if someone new is banned, and overwrite any changes
you made.
******* Also tried that, even had the
******* banned.cfg removed completly so it
******* had to regenerate a new banned.cfg.
******* Still no luck.
-----Original Message-----
It doesn't matter how many times I try.
Even if I restart the server (not HLDS but the actual computer) and
empty
the banned.cfg it still writes in all the Steam ID's as soon as someone
gets
banned.
What I want to know is where all the Steam ID's are stored so I can
empty
it's cache.
Not even Valve's staff seems to know. ;-)
//DiS|Fox
_________________________________________________________________
Lättare att hitta drömresan med MSN Resor http://www.msn.se/resor/
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds