5 x 16 Servers is pushing it on any single CPU Well maybe not if you are using strict HLDS defaults, but as soon as you fiddle with it to improve the clients experience, you are going to get slapped.
But then again only you know whether the probability of all 5 servers being full at the same time is likely or not. If they are purely war servers and most times all you will actually be doing is running 5 x 10 player servers then knock yourself out. What I'm saying is, it is not an easy question to answer without experience with YOUR users and without knowing what sort of user experience or price point you are trying to meet. Hope that makes sense? On Tue, 1 Mar 2005 19:15:08 +0000, Ian mu <[EMAIL PROTECTED]> wrote: > Altho windows does seem a bit better with cs/css and you'll probably > get a bit more mileage, but not that much I think. I think 5*16 slot > servers (assuming they can all get full at same time sometimes) will > still be a bit too much really. If only say 3 are typically full you > may get away with it. Just depends how you have it organised really, > but I wouldn't like to see 5 full 15 slot servers on that still > really. Ram side should be ok, just wondering about cpu power. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds