Some people like chocolate ice cream, others prefer vanilla. I don't play
games for the realistic experience, team play, or social interaction. Screw
the team, if it moves, kill it. If it doesn't move, plug it just to be sure.
I'm number one! I killed *everyone*. Me! Me! I!

I personally despise round based games, and refuse to play them. This
doesn't make either of us right or wrong, it's just what we like.


----- Original Message -----
From: "K. Mike Bradley" <[EMAIL PROTECTED]>
To: <hlds@list.valvesoftware.com>
Sent: Thursday, April 07, 2005 10:22 AM
Subject: RE: [hlds] HL2DM inherently unfair


> The whole point is that if you can die and have to wait the rest of the
> round on the bench, there is a real risk and it makes the experience real.
> Game theory goes into risk and reward.
> With Deathmatch there is no real risk.
> No team play, no social interaction, no organization, no strategy etc ....
> I hate it.
>
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Mikee
> Sent: Thursday, April 07, 2005 11:49 AM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] HL2DM inherently unfair
>
> Oh, I understand the realities...but I find it ironic that Valve's
legendary
> new game that was released last fall was called Half-Life 2, not
> Counter-Strike 2.  You would think that a company would want to apply just
a
> tiny bit of polish from time to time to THE namesake game that yields
their
> fortunes.
>
> For what it's worth, I do pity those many hundreds of thousands that enjoy
> Counterstrike.  It is truly beyond me how anyone can enjoy the slow pace,
> always starting back at the home base, buying the same crap over and over,
> and waiting, waiting, waiting for the round to end so you can play again.
I
> would rather have a series of root canals so at least I know I'm alive.
>
> In the other recent post, where someone clarified the "in a coon's age"
> reference I made....I had not even considered that someone might have
taken
> that common colloquial expression as a racially insensitive remark, which
it
> was not.  As far as I know, it always has meant of a racoon age....which
> would be an interesting origin to track down where it came from.  I doubt
> that racoons live extraordinarily long lives.
>
> ----- Original Message -----
> From: "Whisper" <[EMAIL PROTECTED]>
> To: <hlds@list.valvesoftware.com>
> Sent: Thursday, April 07, 2005 11:04 AM
> Subject: Re: [hlds] HL2DM inherently unfair
>
>
> > For good or for worse for every 1000 people who hate CS, there are a
> > million playing it.
> >
> > So you know...........
> >
> > On Apr 8, 2005 12:52 AM, K. Mike Bradley <[EMAIL PROTECTED]> wrote:
> >> HL2DM is a dedicated server game just like CS et al ...
> >>
> >>
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED]
> >> [mailto:[EMAIL PROTECTED] On Behalf Of Kyrios
> >> Sent: Thursday, April 07, 2005 6:37 AM
> >> To: hlds@list.valvesoftware.com
> >> Subject: Re: [hlds] HL2DM inherently unfair
> >>
> >> look at the name of the list.
> >>
> >> It's a dedicated server list.
> >>
> >> Not HLDM or CS or whatever. Just server!
> >>
> >> On Apr 7, 2005 5:41 AM, Mikee <[EMAIL PROTECTED]> wrote:
> >> > You are right....I just had to rant my frustration for a moment.  I
> >> > forgot
> >> > that no one wants to hear about any problems on this list unless they
> >> relate
> >> > to Counterstrike, Counterstrike, or Counterstrike.  Just ignore my
> >> > rant.
> >> > Valve already does.
> >> >
> >> > <Slurks off back under bridge with fellow trolls>
> >> >
> >> > ----- Original Message -----
> >> > From: "Kyrios" <[EMAIL PROTECTED]>
> >> > To: <hlds@list.valvesoftware.com>
> >> > Sent: Wednesday, April 06, 2005 7:11 PM
> >> > Subject: Re: [hlds] HL2DM inherently unfair
> >> >
> >> > >I don'T disagree with u guys. But this mailinglist is really the
wrong
> >> > > place for that.
> >> > >
> >> > > On Apr 7, 2005 1:02 AM, Mikee <[EMAIL PROTECTED]> wrote:
> >> > >> There are a ton of bugs and major problems with this game, that
has
> >> > >> not
> >> > >> been
> >> > >> updated in a coon's age.  Most of them are listed in this topic:
> >> > >>
> >> > >>
> >>
>
http://forums.steampowered.com/forums/showthread.php?s=&threadid=248425&perp
> >> age=15&pagenumber=1
> >> > >>
> >> > >> The forum moderators won't even sticky this useful topic....let
> >> > >> alone
> >> > >> reply
> >> > >> to any of them.   It's just Counterstrike, Counterstrike,
> >> Counterstrike.
> >> > >> There are thousands of players who detest Counterstrike.  Why the
> >> > >> hell
> >> > >> did
> >> > >> Valve even publish a HL2?  They should have just published a CS2
and
> >> > >> officially screwed HL2, so we wouldn't have any expectations.
They
> >> have
> >> > >> not
> >> > >> even released the contest maps that were decided 2 months ago.
BS!
> >> > >>
> >> > >> ----- Original Message -----
> >> > >> From: "K. Mike Bradley" <[EMAIL PROTECTED]>
> >> > >> To: <hlds@list.valvesoftware.com>
> >> > >> Sent: Wednesday, April 06, 2005 2:30 PM
> >> > >> Subject: [hlds] HL2DM inherently unfair
> >> > >>
> >> > >> > Alfred,
> >> > >> >
> >> > >> > Valve needs to update HL2DM player walk sound effects.
> >> > >> >
> >> > >> > Anyone who plays as a combine has a jingly tingly walk sound
(like
> >> keys
> >> > >> > and
> >> > >> > other metal gear would make on your belt) which can be heard a
> >> > >> > mile
> >> > >> > away.
> >> > >> >
> >> > >> > The human team has a much stealthier walk.
> >> > >> >
> >> > >> > Something must be done please.
> >> > >> >
> >> > >> >
> >> > >> > _______________________________________________
> >> > >> > To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> > >> > please visit:
> >> > >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> > >> >
> >> > >> >
> >> > >> >
> >> > >>
> >> > >> _______________________________________________
> >> > >> To unsubscribe, edit your list preferences, or view the list
> >> > >> archives,
> >> > >> please visit:
> >> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >> > >>
> >> > >
> >> > >
> >> > > --
> >> > > ... black holes are where god divided by zero.
> >> > >
> >> > > _______________________________________________
> >> > > To unsubscribe, edit your list preferences, or view the list
> >> > > archives,
> >> > > please visit:
> >> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> > >
> >> > >
> >> > >
> >> >
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list
archives,
> >> please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >
> >>
> >> --
> >> ... black holes are where god divided by zero.
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to