Bot_join_team t / ct / any So if you're want the bots to join terrosist side : bot_join_team t Works on my server Bot_quota x <= how many bots you want on that side Mp_autobalance 0
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Elmer Fudd Sent: dinsdag 12 april 2005 20:55 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Source dedicated server CONFIG FILES mp_limitteams 64 mp_autoteambalance 0 then do bot_add_t or bot_add_ct On Apr 12, 2005 11:27 AM, Lorenzo Fife <[EMAIL PROTECTED]> wrote: > tried that already. only thing "mp_humanteam" does it specify what team a > human can join. so if i set "mp_humanteam T", then a human can only join T, > if you try to join CT, it won't allow you. HOWEVER, bots join both teams. > > if only there was a "mp_botteam", then that would work.... > > >From: Graham Robinson <[EMAIL PROTECTED]> > >Reply-To: hlds@list.valvesoftware.com > >To: hlds@list.valvesoftware.com > >Subject: Re: [hlds] Source dedicated server CONFIG FILES > >Date: Mon, 11 Apr 2005 22:13:59 +0100 > > > > > and then i do the rcon bot_add_t for however many bots i want. that > >works, > > > and there'll be 20 bots vs. 5 humans. but as SOON as the map changes, > >the > > > bots are evened out (i.e. 10 bots on one team, ten on another). how do > >i > > > make it do the same thing every time? > > > >This is from steam news > > > >---------- > >Counter-Strike: Source, Source Engine, and Half-Life 2: Deathmatch > >Update Available > >February 24, 2005, 5:21 pm . cliffe > > > >Counter-Strike: Source, Source Engine, and Half-Life 2: Deathmatch > >updates are available and will be applied automatically when Steam is > >restarted. The changes include: > > > >Counter-Strike: Source > > > >[SNIP] > > > >Added mp_humanteam cvar [any | ct | t] (forces human players onto > >specified team - useful for humans vs bots) > >---------- > > > >So if you do rcon mp_humanteam ct the bots will always go Ts > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- Cheers! -- Elmer Fudd _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds