Mr. Reynolds,

Is there any chance that bots auto-joining without players can be reverted
to the way it had been working?  I was able to get bots added to the server
to help with map rotation and show activity -- sorry but a lure is a lure is
a lure -- I like to encourage people to join my server by having some
"people" playing.  To be quite honest, when I'm not playing on my server,
and am looking for another server to play on, I do not even consider playing
on a server witout other people on it.

Anything that can be done on this would be GREATLY appreciated!

Sincerely,

Bud Ingram

----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <hlds@list.valvesoftware.com>
Sent: Friday, May 13, 2005 3:19 AM
Subject: RE: [hlds] Counter-Strike: Source Update


> Bots are not added until a player connects to the server.
>
> - Alfred
>
> ----Original Message----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Clayton Macleod
> Sent: Friday, May 13, 2005 1:01 AM To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Counter-Strike: Source Update
>
> > bots broken? Got this in server.cfg, but no bots:
> >
> > bot_join_after_player 0
> > bot_skill 1
> > bot_prefix [bot]
> > bot_quota_mode fill
> > bot_quota 4
> >
> > On 5/13/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> > > We have released an update to Counter-Strike: Source and the Source
> > > engine. Run the hldsupdatetool to get this update.
> > >
> > > This update adds two new maps to the Counter-Strike: Source stable,
> > > an
> > > old classic de_inferno and new one called de_port. It also fixes a
> > > couple bugs in the lag compensation code (i.e hitboxes).
> > >
> > > Full details can be read here:
> > > http://www.steampowered.com/index.php?area=news&id=416
> > >
> > > - Alfred
> > >
> > > _______________________________________________
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> > > archives, please visit:
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>
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