did that long ago, then put it in its own bot.cfg with exec bot.cfg in
valve.rc after the server full error with bots we had a while back
have since moved the exec bot.cfg line back to the server.cfg. It should
work as is. Alfred said it should, it doesn't though
Ned
// bots
bot_add
bot_quota 6
bot_quota_mode fill //normal
bot_difficulty 2 //0 easy 1 normal 2 hard 3 expert
bot_chatter normal
bot_auto_follow 1
bot_auto_vacate 1
bot_join_after_player 1
bot_defer_to_human 1
bot_allow_rogues 0
bot_walk 0
bot_join_team any
bot_eco_limit 2500
bot_allow_grenades 1
bot_all_weapons 1
//bot_allow_grenades 1
//bot_allow_pistols 1
//bot_allow_sub_machine_guns 1
//bot_allow_shotguns 1
//bot_allow_rifles 1
//bot_allow_snipers 1
//bot_allow_machine_guns
Jim wrote:
add your bots in the Server.cfg and set your bots to not wait for
humans to
load first... and you should be fine... Just remember to set your Bot
quota
lower than you total number allow on the server...
----- Original Message -----
From: "Ned Haskin" <[EMAIL PROTECTED]>
To: <hlds@list.valvesoftware.com>
Sent: Saturday, June 18, 2005 8:23 AM
Subject: Re: [hlds] bots now load after 1st round with update CSS
dedicated
w2k
Alfred,
No moving it back doesn't change anything. I put it in valve.rc to stop
the server full error with bots that happened a
while ago. I am not running any mod or admins, using win2k sp4. It has
also stopped executing banned_user.cfg in server.cfg
Ned
Alfred Reynolds wrote:
You should use server.cfg to load server settings. Does moving it fix
the problem?
- Alfred
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ned Haskin
Sent: Friday, June 17, 2005 1:21 PM
To: hlds list
Subject: [hlds] bots now load after 1st round with update CSS dedicated
w2k
I have my bot.cfg set to execute from valve.rc It was working fine up
till the latest update.
Noticed users entering and no bots loading, so I went in my self and
discovered the problem.
Is there a work around?
Ned
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