-- [ Picked text/plain from multipart/alternative ] Both my dod and my dods servers are running at an avg of 513 fps m8.... I put mine in the server.cfg.
I'm not saying you are wrong about what you said (may have been that way). I just don't see the point of stacking the command line with redundancies when for me it works in the config. --Ozz -------------- Original message -------------- > As far as I understand, it is recommended to put fps_max in the command > line in > order for the server fps to take effect upon initial load. otherwise, any > changes made (ie, from default to whatever you have set in server.cfg when it > is exec'd) will require a changelevel. > > i do not believe it is an "on the fly" change that can be made. correct me of > i'm wrong of course. > > /p > > Quoting [EMAIL PROTECTED]: > > > -- > > [ Picked text/plain from multipart/alternative ] > > put the fps max in your server cfg, don't stack up your command line > > needlessly. > > > > -Ozz > > > > -------------- Original message -------------- > > > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> Here is ours: srcds.exe -console -game cstrike -port 27115 -tickrate 66 > >> +fps_max 300 +maxplayers 25 +map de_prodigy -heapsize 512000 +exec > >> server.cfg > >> > >> On 10/4/05, Bud Ingram wrote: > >> > > >> > Okay again my server is a Win2K Server machine... My question here is do > >> > we > >> > have any non-default settings that are the same that could be the > >> > culprit? > >> > > >> > Command Line: > >> > srcdx.exe -game cstrike +map cs_assault +maxplayers 32 -console +fps_max > >> > 999 -tickrate 45 -exec server.cfg -autoupdate > >> > > >> > I am not convinced that there is a problem with the "server.cfg" file as > >> > I > >> > just removed it from my system (running everything in default) and > >> > received > >> > the C++ abnormal termination error again. I do have several MDMP (memory > >> > dump) files in my root server directory, but they are all 0 KB -- they > >> > are > >> > apparently being created when SRCDS.EXE dies. > >> > > >> > Also, turning off my high-precision timer (srcdsfpsboost.exe), I go down > >> > to > >> > between 10 and 20 FPS (does this matter still?) and I do not see crashes > >> > every 5 minutes, it acutally stayed up 10 minutes this time... > >> > > >> > Regards, > >> > > >> > Bud Ingram > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> -- > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, please > >> visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ---------------------------------------------------------------- > This message was sent using IMP, the Internet Messaging Program. > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds