-- [ Picked text/plain from multipart/alternative ] Its not a hit box issue Its a shot registration issue and the lower the tickrate the more likely the issue raises its head. Its next to impossible to reproduce, other than knowing that you are standing still and the other player is standing still and you burst, not spam and hit bugger all, or maybe 1 shot in 10 hits even though you are aiming at the torso. I know for a fact that if a player is alt-tabbed or lagging out, they seem to take twice as many bullets to kill as a person who is not.
On 10/7/05, Tyler Cook <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > maybe you should go onto a 100 tick server? > > On 10/6/05, sprout <[EMAIL PROTECTED]> wrote: > > > > This is a multi-part message in MIME format. > > -- > > [ Picked text/plain from multipart/alternative ] > > I get the wrong feeling hitboxes are still way off still. Any idea when > > valve plans on fixing that? cause I get the feeling they are worse since > > last update cause I just played and sat there emptyed a clip right on a > > player with him sliding and got 2 hits for 20 damage. m4 should do more > > damage and should hit a bit more then that > > -- > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds