-- [ Picked text/plain from multipart/alternative ] Having a large banned_user.cfg exec'ing at every map change seems to cause the server CPU to die in the arse
On 11/5/05, sprout <[EMAIL PROTECTED]> wrote: > > not 100% sure but I would bet money is that its one of the surf maps that > floods the console window(notorious problem with surf maps) and thats > causing the server issues > ----- Original Message ----- > From: "Yup" <[EMAIL PROTECTED]> > To: <hlds@list.valvesoftware.com> > Sent: Friday, November 04, 2005 11:36 PM > Subject: [hlds] low FPS at round start on Dual Xeon 2.8GHz 2GB RAM > > > > -- > > [ Picked text/plain from multipart/alternative ] > > i'm getting 10 FPS for 3-4 seconds after round start on large maps > > (especially certain surf maps)... the server is very skippy during that > > time. > > > > the CS: Source SRCDS is running on a Dual Xeon 2.8GHz 2GB RAM with Hyper > > Threading OFF. it isn't any better with HT on. > > > > CPU load is under 25% and there's 1.5GB free RAM > > > > i run a couple other CS: Source and DoD: Source servers on the same box > > but > > even if those servers are empty the FPS still drops to 10... > > > > this is a 12 player 66 tickrate server. any idea why FPS drops so low? > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds