And now you provide the questionare with a helpful answer...good man. Don't
think me too harsh man. But your comment was a bit sharp to the kid and I
commented to you with no intention of pasting what he could easily find
himself or by Googling the cvar. ;) So ultimately it makes you the better
man for answering his question. :)

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Whisper
Sent: Sunday, November 13, 2005 7:41 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Custom Content not working right.

--
[ Picked text/plain from multipart/alternative ]
In fact it was November the 9th and the thread was titled shock horror
"*sv_downloadurl
issue* "
 And it was the ever helpful *Kevin Ottalini* who provided the quick and
dirty run down on how to get it right which I will repost here, since you
obviously missed it as well Ray, otherwise you would have refered the
original poster to it.

> Content on linux/unix web servers is case sensitive, content on win32
> webservers is not.
>
> For the BSP this can be complex since the map name "mapNaMe.bsp" as
> entered
> on the server console or in the mapcycle defines the bsp name that will be
> requested from the URL (so on linux/unix servers the case must match) then
> the content that is defined in the .res file and within the BSP must match
> as well, so a sound name that is "sound.WAV" requires that exact name and
> case on the linux/unix webserver too.
>
> Having a different case for the content in the .res file (from the actual
> content in the BSP) may cause the content to be downloaded (attempted) a
> second time, always important to have all content name/case match
> everywhere.
>
> One thing to be aware of though, if content with a space or other special
> character is not available, the client may display a truncated name in
> console for the failed content.
>
> For example, hldm server, + linux web server which does _not_ have this
> piece of content available:
> "sound/music/don't_worry_be_happy.wav"
>
> the webserver will flag the correct name:
> [Tue Nov 8 10:38:02 2005] [error] [client xxx.xxx.xxx.xxx] File does not
> exist: valve/sound/music/don't_worry_be_happy.wav
>
> but the client will display a message that the failed download is:
> Error: server failed to transmit file 'sound/music/don'
>
> (client will properly d/l the file if it is available).
>
> Win32 HTTP servers just send it all regardless of case, assuming its
> available.
>
> So in summary (so it all works regardless):
> 1. server must have a .res file for the BSP locally and on the http server
> 2. content names in .res file must match content names within the BSP
> including case
> 3. content names on http server must match content names within the BSP
> including case
> 4. mapcycle name (or map as typed in console) must have the same case as
> the
> mapname on the http server
>
> If you are running any addon mod (like MANI or adminmod) that can force
> additional content down, be sure to disable this since if that content is
> not on your http server it will cause an additional connect/reconnect by
> the
> client to the http server as well.
>
> Any content not available on your http server won't be downloaded so there
> should be no bandwidth hit regardless of the number of failed attempts.


Just to add, that if the files are in fact downloading to the client, then
the original poster has a client problem, not a server problem.
 You would think that would be some handy information to know, if you were
trying to troubleshoot this type of problem.

 On 11/14/05, Whisper <[EMAIL PROTECTED]> wrote:
>
> Not particuarly, no.
>  They obviously have not put much thought into their domain name, what
> makes you think they are going to be able to be prepared to put any useful
> sort of thought into anything else?
>  In any case, I was merely pointing out, we are going over the same area
> that was covered very recently.
>  On 11/14/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> >
> > Gawd, do you not have tolerance for kids with domains like
whutdufuk.com<http://whutdufuk.com/>
> > that may not have been here a week ago? If not maybe you should think
> > about
> > not reading these emails at all. At least don't respond with rude
> > comments
> > to n00bies. Remember, some time ago you used to be JUST like he is now.
> >
> > Rayne
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] ] On Behalf Of Whisper
> > Sent: Sunday, November 13, 2005 6:57 PM
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] Custom Content not working right.
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Gawd, did not somebody just post a whole how to not screw this up guide
> > to
> > this list, not more than a week ago?
> >
> > On 11/14/05, Yup < [EMAIL PROTECTED]> wrote:
> > >
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > if sv_downloadurl is set, custom files will appear to download no
> > matter
> > > what even if the URL is wrong, the files don't exist, the http server
> > is
> > > down, or whatever else prevents them from being downloaded...
> > >
> > > double check the URL you set in sv_downloadurl and also make sure the
> > path
> > > on your http server matches the game server's path.
> > >
> > > if game server path to maps folder is C:\srcds\cstrike\maps and path
> > to
> > > sound folder is C:\srcds\cstrike\sound, make sure the http server's
> > path
> > > to
> > > the maps folder is root/cstrike/maps and path to sound folder is
> > > root/cstrike/sound and the URL in sv_downloadurl is
> > > http://www.domaintoroot.com/cstrike
> > >
> > > On 12/31/01, James McKenna < [EMAIL PROTECTED]> wrote:
> > > >
> > > > We've added some custom content and wanted to share it with the
> > world.
> > > >
> > > >
> > > > Some new sounds for this one map, etc. The res files are set right,
> > as
> > > are
> > > >
> > > > permissions for the fast maps.
> > > >
> > > > I connect to the server and watch it download the needed files.
> > However,
> > > > the
> > > > files don't actually download to my comp. When the sound is
> > triggered in
> > > > game, I get a missing file error. This is nuts, because I watched
> > them
> > > > download.
> > > >
> > > >
> > > > Please help
> > > >
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > > --
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
--

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