sv_allowupload only seems to affect cheer files, which most people don't
know how to use. Perhaps it's changed recently, but the only way I've
found is to set net_maxfilesize to 0. Clients will still attempt to
upload stuff, but the server won't do anything with it and won't send
out the sprays to other players. You'll have to delete all the .dat
files in your mod's downloads folder on the client-side to get rid of
old cached sprays though.

You should also note that setting net_maxfilesize to 0 also means the
server won't send out any map-related downloads directly, so if you
decide to use that and have map downloading, you'll have to set up HTTP
downloads.

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