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A 2ms I/O delay is not really something to get all that worked up about
either. :)

On 2/16/06, Gary <[EMAIL PROTECTED]> wrote:
>
> Windows is -not- an realtime OS... you will never get a deterministic
> behavior to the way you want it. ACPI's default time quantum is crap,
> TSC is better but it doesn't work for SMP. So you have to decide
> which is better, ACPI with SMP and 512fps maximum, or TSC-like with
> single processor support and 1000fps maximum.
>
> Valve can't fix it because it's not broken (it's an OS/hardware issue
> with ACPI, alfred can tell you more about it)
> MS is generally terrible for their time quantum's and other things.
>
> At 08:01 AM 2/15/2006, Ilya Oboznyy wrote:
> >--
> >[ Picked text/plain from multipart/alternative ]
> >I am looking for patch wich will change it to (1000 / 1ms = 1000fps) or
> get
> >a specific ACPI driver, like ACPI PC but for SMP, or just ACPI
> >multiprocessor with 1000fps... I think Intel or Microsoft or Valve can
> help
> >with solving this bug, or advanced programmer... Maybe its possible to
> get
> >some DLL from ACPI PC wich changing timer and put them to Multiprocessor
> >driver... Yes i want 1000fps on Windows and with normal performance of
> both
> >CPU's...
>
>
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