Maybe they should run 8 busy servers on a dual proc system.  I am sure they
can afford it.  Farm out admin to people that are responsible and actually
test their system in a real world environment...

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Steven Hartland
> Sent: Tuesday, April 11, 2006 5:21 PM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] CS1.6 Servers all bound to 1 CPU?
>
> I think the problem is took them by surprise as well. From what Alfred
> has said it was a fix for VAC so I suspect that affinity was set on a
> thread dedicated to VAC and the unexpected side effect was that the
> entire server then has affinity set.
>
> Not 100% but that's how I read it. Yes this is a major issue and yes I
> do wish it would be backed out or an alternative beta provided that
> doesn't have this "fix" in so that we can get back to normal until the
> real fix is implemented.
>
> So I dont think they purposely didn't let people now it was just
> underestimated the effects the change would have.
>
>     Steve
> ----- Original Message -----
> From: "Scott Tuttle" <[EMAIL PROTECTED]>
>
> > I just believe it would have been professional to highlight
> any changes that
> > would/could impact the large gsps and their systems.  Is it
> too much to ask
> > for such a communication standard, now-a-days?
>
>
>
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