Amen. I hope they paid him plenty of overtime for what he did tonight.


----- Original Message -----
From: "Adam Sando" <[EMAIL PROTECTED]>
To: <hlds@list.valvesoftware.com>
Sent: Monday, March 12, 2007 10:14 PM
Subject: RE: [hlds] Source Multiplayer Update Released


Although everyone is bitching about Valve releasing updates and breaking
everything, you have to give Alfred credit for solving a problem raised
to him today, within the day.

Kudos to you, Alfred.

Regards,
Adam.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Tuesday, 13 March 2007 3:24 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Source Multiplayer Update Released

Newer multithreading libraries under Linux we behaving differently and
causing code to get out of sync with other threads. I put some extra
syncronisation checks and all is good again.

- Alfred

Ook wrote:
Just out of curiosity, what was the problem?

----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <hlds@list.valvesoftware.com>
Sent: Monday, March 12, 2007 9:41 PM
Subject: RE: [hlds] Source Multiplayer Update Released


A fix for the problem has been released, if you run your server with
"-autoupdate" on the command line it will automatically be applied.
Otherwise run the hldsupdatetool to get the update.

Thanks to Adam for access to a server with the problem so we could
track it down.

- Alfred

Alfred Reynolds wrote:
Thanks to everyone that replied, I have found myself a server to
debug this on and I am hot on the heels of the problem.

Alfred Reynolds wrote:
Anyone with a Linux box that exhibits this problem and that can
give me ssh access with GDB installed drop me an email please, I am

unable to reproduce this problem on our test farm.

- Alfred

Adam|Power-Frag.co.uk wrote:
Adam|Power-Frag.co.uk wrote:
John wrote:
and now my servers dont restart

./srcds_run: line 344:  1506 Segmentation fault      $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a
debug.log to help with solving this problem Sat Dec  1 03:26:13
EST 2007: Server restart in 10 seconds Sat Dec  1 03:26:16 EST
2007: Server Quit


On 3/12/07, Jason Ruymen <[EMAIL PROTECTED]> wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ] Required
updates for Counter-Strike: Source, Day of Defeat:
Source and Half-Life 2: Deathmatch have been released.  Please
run hldsupdatetool to download these updates.  The specific
changes include:

- Improved multiplayer voice communication, now using a much
clearer codec
- First release of a completely reworked in game text chat to
which now includes a chat history and a filter to only see
important chat messages - Fixed not being able to use sounds,
decals or models if they were downloaded from the server

Jason

--

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Yup - same problem here!

--
Regards
Adam Heath
www.Power-Frag.co.uk
The Power to Frag, For LESS


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That's odd - my server just "works" now....did nothing - killed
the screen, booted it again, it reset a few times then BAM up and
running.

--
Regards
Adam Heath
www.Power-Frag.co.uk
The Power to Frag, For LESS


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