Most of your posts make sense, pal :)

I just shared the only painless way to control server FPS on Windows
platform I'm aware of. Just in case you missed it before. And I'm
afraid there is no way to get anything better than this without
significant effort from Valve team.

Regards,

Roman

On 16/03/07, Whisper <[EMAIL PROTECTED]> wrote:
--
[ Picked text/plain from multipart/alternative ]
Roman

I don't want more than that, and you sort of answer your own question any
way. :)

1. I don't want to only have the options of 128 / 256 / 512 as my only
options. I might want a bit more than 256 but not as much as 512, a 100%
increase over the previous setting, yes?
2. It would be brilliant if we could do this so it was not system wide,
especially if you wanted to run more than 1 game server type on the same
physical server.

Hope that makes sense

Cheers

On 3/16/07, Roman Hatsiev <[EMAIL PROTECTED]> wrote:
>
> Changing Windows high resolution timer precision to 2ms, 4ms and 8ms
> gives you 512, 256 and 128 FPS respectively. Do you really need more
> than that? The only drawback is that this setting is system-wide...
>
> On 15/03/07, Whisper <[EMAIL PROTECTED]> wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > See the quoted post below:
> >
> > Is there a way to do this for Windows 2000 or 2003 that is not a huge
> drama?
> >
> > It would be fantastic to be able to run our Windows boxes at the exact
> FPS
> > we want to run them at, rather than some arbitrary number forced upon us
> by
> > the OS or hardware.
> >
> > Cheers
> > Whisper
> >
> > From: Valtteri Kiviniemi <[EMAIL PROTECTED]>
> > > Date: Mar 15, 2007 7:29 PM
> > > Subject: Re: [hlds_linux] Source Multiplayer Update Released - server
> FPS
> > > problem
> > > To: hlds_linux@list.valvesoftware.com
> > >
> > > With 2.6.21 you can have 1000FPS with the High Resolution Timer
> enabled
> > > or the Dynamic Ticks. Dynamic ticks is cool because it basically
> removes
> > > HZ on your kernel, and timer interrupts happen only when they are
> needed.
> > >
> > > Oh, and i forgot to say that with high resolution timer you can have
> > > 1000FPS in HLDS with 100HZ kernel. Yes, 100HZ.
> > --
> >
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> >
>
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--

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