Go ahead and put more servers on there. It shouldn't be a problem. I have found there isn't some set in stone formula for X amount of players per y server. It all depends on mods, tickrate, FPS among others.
As for network, my guess based on hardware is your at either Softlayer or ThePlanet. Both of them have fine networks and it can easily handle the network load. As Roman said earlier, make sure your running scrdsfpsbooster. You can download it here: http://whisper.ausgamers.com/downloads/srcdsfpsboost.zip Set it as a service so it runs when server starts up. Chris Bass -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Greg Williams Sent: Tuesday, January 22, 2008 10:47 To: hlds@list.valvesoftware.com Subject: RE: [hlds] Looking for suggestions Strange you should say that. With 32 players on DOD and 24 on COD last night I was using 3% of the 100mb Network connection. As for stability. I am no where touching the CPU or memory with the above load? What do you base your remarks on? I am not bashing, I am trying to learn. And so far the data from the box fully substantiates 6 sever instances. I am looking for Rate Settings. DTMS, did they recommend 33 tick for 32 players? Thanks again all. ------------------------------------------------------------------------ --- If what he's saying is correct it does appear that the machine could handle 2 more servers loaded on it. Jason -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric van Beesten Sent: Tuesday, January 22, 2008 2:17 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Looking for suggestions Good luck with running 6 servers on 1 machine. Hope you enjoy lagg. No offence, but why do you want to run that much gameservers on one machine? If you have a decent community buy another server to run those servers stable. I don't know if you are starting a new community or that one exist, but I shall rather focus on 2 gameserver on one machine then 6 of them. Beside that, your creating a hell of datatrafic! -----Oorspronkelijk bericht----- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Greg Williams Verzonden: dinsdag 22 januari 2008 6:12 Aan: hlds@list.valvesoftware.com Onderwerp: [hlds] Looking for suggestions Hey all, Looking for some suggestions here. Maybe it can help everyone. I just got a new dedicate server for our community to use. Stats: 2 Quad Core Intel Xeons 1.6GHZ 8Gigs 533DDR2 Windows 2003 Server Enterprise 250 Gig Raid0 (I think) 100Gig Ethernet Good DataCenter. I wan to run 1 - DOD:s 32 Slot. 1- DOD:s 24 Slot. 2 - TF2 - 24 Slot 2 Cod4 - 24 Slot. So far I have the 2 Cod4, and 2 DOD:s on the box, and am using 2GB of the Ram, and 10% Cpu with 50 player total across the COD & DOD servers. I am looking for the optimum setting for the DOD Server. I want to stay at 66 tick. I have no interest in 100. Lots of players experience choke. Especially on the 32 slot server when we get above 20 players. The server is running sourceboost. // bandwidth rates/settings sv_minrate 10000 sv_maxrate 30000 sv_mincmdrate 30 sv_maxcmdrate 66 sv_minupdaterate 30 sv_maxupdaterate 86 sv_client_predict 1 sv_client_interpolate 1 sv_client_cmdrate_difference 10 decalfrequency 10 fps_max 300 ---> I have this in because the command line is set to 600.. Was testing the 300 setting. Any help would be appreciated. Here is my current setup. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds