-- [ Picked text/plain from multipart/alternative ] I'm guessing sometime after all the custom servers are dead :).
On Tue, Mar 11, 2008 at 10:27 AM, Saint K. <[EMAIL PROTECTED]> wrote: > Does any one know when this 'educating players to use custom tab' is going > to happen? > > The current system is more or less killing our servers slowely. > > Cheers, > > -----Oorspronkelijk bericht----- > Van: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Namens Dustin Wyatt > Verzonden: Monday, March 10, 2008 9:49 PM > Aan: hlds@list.valvesoftware.com > Onderwerp: Re: [hlds] Why sv_tags wont work. > > I can't back my claim up any more than you can back yours up. A > reasonable person can see that both points of view have their merits > which is why I didn't go on a crusade when all the no-crit, 32 player > hacks/mods started coming out. Until someone does a long-term > statistical study adjusting for correlation and causation it's all > guesswork. > > > Dustin > > On Fri, Mar 7, 2008 at 7:28 PM, Gregory Matherne <[EMAIL PROTECTED]> > wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > They fracture the community? OK, if you say so. Its the same as no > AWP > > servers for CS, should valve ban those as well? If people like no crit > > servers or 32 player servers and they stay off of your basic server > tough > > for you. All servers should be on one list, if we want to specify > stock > > only or custom only that should be a check box on the man page that is > > unchecked by default. > > > > > > > > On Fri, Mar 7, 2008 at 4:22 PM, Dustin Wyatt <[EMAIL PROTECTED]> > wrote: > > > > > I do. I understand people's frustration with it, but I think all the > > > customizations like no-crit just fracture the community, which is a > > > bad thing. > > > > > > > > > Dustin > > > > > > On Fri, Mar 7, 2008 at 2:37 PM, Spencer 'voogru' MacDonald > > > <[EMAIL PROTECTED]> wrote: > > > > Oh I forgot to ask. > > > > > > > > Is there a single server operator who likes the custom tab? > > > > > > > > > > > > - voogru. > > > > > > > > -----Original Message----- > > > > From: [EMAIL PROTECTED] > > > > [mailto:[EMAIL PROTECTED] On Behalf Of LDuke > > > > Sent: Friday, March 07, 2008 3:01 PM > > > > To: hlds@list.valvesoftware.com > > > > Subject: Re: [hlds] Why sv_tags wont work. > > > > > > > > -- > > > > > > > > > > > > [ Picked text/plain from multipart/alternative ] > > > > I have to agree. As a plugin author, I was anticipating the > sv_tags > > > > addition so that users could easily filter for my plugins. As it > has > > > been > > > > implemented, it is meaningless because the server admins become > upset > > > if the > > > > plugin adds tags and moves them to the custom tab. > > > > > > > > I don't know the solution, but I hope we can find a compromise > that > > > makes > > > > Valve happy and still allows plugin authors to identify the server > as > > > not > > > > "vanilla." > > > > > > > > Duke > > > > > > > > > > > > On Fri, Mar 7, 2008 at 9:31 AM, Spencer 'voogru' MacDonald < > > > > [EMAIL PROTECTED]> wrote: > > > > > > > > > It looks like I'm on a role today with posting to the mailing > list. > > > > > > > > > > I wanted to point out a flaw with the sv_tags system. > > > > > > > > > > How is it going to know about programming changes? > > > > > > > > > > What if I programmatically un-nerf the demoman/soldier rockets? > > > > > What if I programmatically make all weapons do insta-gib damage? > > > > > > > > > > What if I do anything programmatically that does not add to > sv_tags? > > > > > > > > > > My server shows up in the vanilla server, when it blatantly is > not > > > > > vanilla. > > > > > That's what happens. > > > > > > > > > > And I'm not doing anything to 'force' my server into the > internet > > > list to > > > > > have this effect. > > > > > > > > > > Now I could add "sv_tags" "unnerfed_demosoldier,instagib". > > > > > > > > > > Oh wait, if I do that I might as well shutdown my server because > my > > > server > > > > > will be on the custom tab and nobody clicks on that. > > > > > > > > > > Damn, so much for using sv_tags to better describe my server. > > > > > > > > > > "We've been working on a solution to these problems that we hope > will > > > make > > > > > sense, solving the player's desire to search for specific > settings, > > > and > > > > > the > > > > > server operator's desire to have better descriptive tools for > their > > > > > server. > > > > > The concept is similar to web page metatags, where server > operators > > > can > > > > > specify descriptive tags in any manner, and clients can search > for > > > servers > > > > > by specifying the tags they're interested in. Some tags are > > > automatically > > > > > filled in, based on server convars. For example, in TF2 we've > removed > > > the > > > > > restrictions on a variety of server options (like friendly fire > & > > > respawn > > > > > wave times), and now the tag system will automatically add a tag > when > > > > > they're changed, so that customers who want to play on these > servers > > > can > > > > > easily find them." > > > > > > > > > > Sv_tags doesn't do any favors for server operators. Server > operators > > > will > > > > > avoid it like the plague because putting anything in the tags > means > > > you > > > > > lose > > > > > your player base by the time the server sends the next > heartbeat. > > > > > > > > > > On top of that, it does not do the player any favors either, > because > > > now > > > > > potential players won't know my server is insta-gib with > un-nerfed > > > > > demo/soldier until they connect to it and play. > > > > > > > > > > Everybody loses. > > > > > > > > > > Disclaimer: This is just an example situation, my servers are > not > > > > > insta-gib > > > > > and I have not un-nerfed the demo/soldier ammo. > > > > > > > > > > - voogru. > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > -- > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > -- > > -Greg Matherne > > -- > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > -- > No virus found in this incoming message. > Checked by AVG. > Version: 7.5.518 / Virus Database: 269.21.7/1322 - Release Date: 3/9/2008 > 12:17 PM > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds