That'd be fine.

Right under the VAC message.

'This server is custom and game play may or may not be different'.

It's a good excuse to increase the size of that message and perhaps let
server operators add a message while they connect to the server.

Because we all know people read the MOTDS...

- voogru.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kitteny Berk
Sent: Friday, March 14, 2008 11:17 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Valve, thank you for virtually destroying my TF2
community.

I agree with that entirely.

Just adding a checkbox (like in the whole Battlefield, CoD and 
(probably) Quake series of games) would work nicely,  it's a method most 
"hardcore" gamers are used to and one that newer gamers should get used 
to, because it's the industry standard.

Hell, even if valve have to add a "this server is using these rules" 
thing to the loading screen, that'd be better than tabs

I'd personally love to be able to add handy info like 
"offensivepissheads;custommaps" to my server without getting bumped over 
to the short bus tab.

LDuke wrote:
> I'm pretty sure most people who are able to download and install steam are
> also able to click a check box that has the words "Standard Servers Only"
> next to it.  Check boxes are a common feature in most applications and
many
> web pages.  It's not for "hard core gamers" anymore than sending an email
is
> for "hard core communicators."
>
> On Fri, Mar 14, 2008 at 8:25 AM, Matthew Cheale <[EMAIL PROTECTED]>
> wrote:
>
>   
>> I put that you think one tab is best because it is what you are used to
>> and the
>> idea of two tabs doesn't fit your mental model.  I also put that
>> comprehensive
>> filtering options are great for your more hardcore gamer but that gaming
>> needs
>> to push out of hardcore alone.  By offering simpler systems for people
who
>> are
>> not so technically minded as hardcore gamers helps open up the game to
the
>> masses, people who when they first play a game don't want to be bombarded
>> with
>> strange rule x, y and z, get fed up and quit the game.  At the end of the
>> day,
>> the UI needs to be usable by the lowest, reasonable, common denominator.
>>
>> --
>> With regards,
>>
>> Matthew Cheale
>>
>>
>> +44 (0)56 000 36985
>> [EMAIL PROTECTED]
>>
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