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A friend sent this a while ago. 2008/5/10 Anthony E. Prandi <[EMAIL PROTECTED]>: > I am by far no expert on how servers, or the gaming engine, work or react, > and I have heard different opinions from some very educated and experienced > people in the field, and yet with all their knowledge and experience, they > often disagree. One of my own opinions is that, even though a single client > can't take advantage of extreme boosted FPS persay, that , as long as the > rest of the performance of the server doesn't suffer, with more samples, and > multiple data changes from clients, that the chance of interpreting which > event occurred first, and by what margin, is greatly increased. And yet, I > can also see the wisdom in not just boosting FPS, but trying to get a > framerate that will be smooth and not tax the connection. I remember when > there was once a basic consensus that anything above 60 fps was wasted > because the human eye couldn't detect the difference. I'm sure that there > would be few that feel that way anymore. > I would like to know what Mr. Reynolds, or someone who is involved with > the development of the engine, feels about the information in this link > below. How much does boosting the FPS help, and at what point is it > detrimental, or simply wasted? > > -----Original Message----- > From: [EMAIL PROTECTED] [mailto: > [EMAIL PROTECTED] On Behalf Of AnAkIn . > Sent: Saturday, May 10, 2008 2:55 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Windows server > > There is no need of 1000 FPS. > > > http://web.archive.org/web/20070817211515/www.meatfactory.net/index.php?option=com_content&task=view&id=220&Itemid=1 > > 2008/5/10 wwe ewr <[EMAIL PROTECTED]>: > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds