Or get some more interesting cheat detection methods online. I know it may up the amount of false positives, but I don't see how logging the modules that are loaded during the games startup/random intervals, and then comparing the amount of players using them.
If it's a legitimate program, valve can revert the bans, etc. Not a good idea, but we could do with a more proactive approach to anti-cheat (Maybe even screenshots? :P) Nephyrin Zey wrote: > This is definitely achievable through hacks, so that's where my money > is for now. Hopefully they get vacrolled soon. > > - Neph > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds