I've made a wild guess to what I believe to be the cybercafé account ranges.

Note: To retrieve account ids from a STEAM ID, see
http://forums.alliedmods.net/showthread.php?t=60899

Account IDS between 15100000 and 15150000
Account IDS between 15500000 and 15550000

However, not all accounts that fall into this range are café accounts, but
all café accounts appear to be in this range. Out of nearly 150,000 players
in my database I had a few regulars that fell into this ID range, the rest
of the players who fell into this range were flagged for speed hacking or
had lamer looking names or were in myg0t, and various other scumbag groups.
I log all rejected connections, and I get about 9-10 rejections a day per
server. 

Most importantly, most (90%) players who I flagged for cheating and most
players who were banned for cheating, had ID's in this range.

To resolve the problem with losing any regulars, my server keeps data on
every player who ever connected to my server, so I just made it reject
connections from unknown ids in this range.

The amount of cheaters dropped considerably since I've implemented this. I
was getting about 2-3 speed hackers a day.

I might take it off though so my admins can put our new admin rage cheater
commands to use, perhaps only using it when there are no admins on the
server.

To valve, it makes sense for café accounts to be immune to VAC bans, it
would be unfair for some jerkoff to go into a café, install hacks, and get
the café banned from 99% of servers, but there is massive abuse of the
system to where people who do not operate cafés are using the accounts as
"unlimited cheat accounts".

I personally think that café account steamids should be a single ID per
steam café, immune to VAC bans, but if they get banned from a server, they
need to take it up with the server admin, another thing that would be a step
in the right direction would be limiting steam café accounts to 1 single
static IP. Any legitimate internet café has a business line which has a
static IP.

Until then, I will attempt to keep them off my server by detecting trends in
their ID ranges.

- voogru.


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel
Sent: Tuesday, June 03, 2008 2:22 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] All Crit's exploit/hack

How do you detect Cafe accounts? Is there some special format of Steam ID? 
How do you ban these people? I have heard it's not possible to ban Cafe 
accounts.



----- Original Message ----- 
From: "Spencer 'voogru' MacDonald" <[EMAIL PROTECTED]>
To: "'Half-Life dedicated Win32 server mailing list'" 
<hlds@list.valvesoftware.com>
Sent: Tuesday, June 03, 2008 3:35 AM
Subject: Re: [hlds] All Crit's exploit/hack


They won't get VAC banned because they are probably using café accounts
anyway.

Hence why I have been outright deny presumed café accounts access to my
servers.

I have yet to see or hear about this happening on my servers.

- voogru.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey
Sent: Monday, June 02, 2008 8:01 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] All Crit's exploit/hack

They could lessen the blow of VAC Bans with some Rick Astley, is all I'm
saying.

- Neph

On Mon, Jun 2, 2008 at 3:39 PM, Timothy L Havener
<[EMAIL PROTECTED]> wrote:
> Is that the steam version of being Rickrolled? ;-)
>
> Nephyrin Zey wrote:
>> This is definitely achievable through hacks, so that's where my money
>> is for now. Hopefully they get vacrolled soon.
>>
>> - Neph
>>
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7:12 AM
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>
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