I take it back again, it WAS a crash.  Sorry, I wish I could just edit my
messages, lol.

On Sat, Jul 5, 2008 at 1:23 PM, Timothy Sadleir <[EMAIL PROTECTED]> wrote:

> okay nevermind, it seems like one of us just restarted the server.  But
> still this could probably crash the server.
>
>
> On Sat, Jul 5, 2008 at 1:20 PM, Timothy Sadleir <[EMAIL PROTECTED]>
> wrote:
>
>> I saw our 2Fort server crash and decided to look at the end of the logs b4
>> it crashed and saw people complaining about the flares at spawn and the lag
>> it was creating.  So for the record I guess I can say that this has crashed
>> our server once.  :(
>>
>> On Sat, Jul 5, 2008 at 12:18 PM, Philip Bembridge <
>> [EMAIL PROTECTED]> wrote:
>>
>>> I hvave got the flare thing to happen to me when I add too many bots
>>> {read
>>> too much memory} if I create a server on my computer (in game) it also
>>> happens with rockets
>>>
>>> 2008/7/5 P. Bhandal <[EMAIL PROTECTED]>:
>>>
>>> > Here's a fix:
>>> >
>>> > http://forums.alliedmods.net/showthread.php?p=647995
>>> >
>>> > On Fri, Jul 4, 2008 at 11:52 PM, JDoc0512 <[EMAIL PROTECTED]> wrote:
>>> >
>>> > > man that's c00L
>>> > >
>>> > > --- On Sat, 7/5/08, P. Bhandal <[EMAIL PROTECTED]> wrote:
>>> > >
>>> > > From: P. Bhandal <[EMAIL PROTECTED]>
>>> > > Subject: [hlds] Flare exploit on 2Fort
>>> > > To: "Half-Life dedicated Win32 server mailing list" <
>>> > > hlds@list.valvesoftware.com>
>>> > > Date: Saturday, July 5, 2008, 12:35 AM
>>> > >
>>> > > I'm not sure whether this issue is limited to 2fort, but I've been
>>> > > having
>>> > > some problems with people coming onto my server and getting a ton of
>>> > flares
>>> > > stuck which ends up lagging the server out. Here's an example:
>>> > >
>>> > > http://upload.theqclan.com/2474995ctf_2fort0003.jpg
>>> > >
>>> > > Rebooting the server or changing the map fixes the issue.
>>> > > _______________________________________________
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>>> > >
>>> > >
>>> > >
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>>> > > please visit:
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>>> > >
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>>>
>>
>>
>
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