> Hi Neph, > > Could you share the data collection method your using to retrieve the game > servers info?
Hey, To collect data from servers for graphing in cacti I wrote a simple python rcon script: http://nemu.nephyrin.net/cacti/scripts/rcon.py I then wrote some other shell scripts to parse the requested data from it, IE for my players graph: http://nemu.nephyrin.net/cacti/scripts/players.sh (just greps the last number on the second line from the rcon stats command) So then I add a data input of type Script/Command to cacti: "<path_cacti>/scripts/players.sh <server> <port> <rcon_pass>" Then I add a data source template for it, a graph template for my players graph, then create a data source with my server/port/pass, and a graph to graph it. If those steps are confusing you'll have to read the cacti documentation - learning to use it fully was much harder than writing the scripts to scrape the data for me :-P - Neph On Sat, Jul 12, 2008 at 5:47 PM, chumly chumly <[EMAIL PROTECTED]> wrote: > Hi Neph, > > Could you share the data collection method your using to retrieve the game > servers info? > I've looked at cacti several times in the past, but without the ability to > graph the game servers info, I've not found any real use for it. > If I can integrate the game server info, then I can see some value in cacti. > > Thanks! > Chumly > > > ------------------------------------------ > > > Another tool that does a similar thing would be "cacti", which can > collect SNMP data and data from other sources. > > See my thing here: > http://nemu.nephyrin.net/cacti > username/password is hlserver/hlserver > > - Neph > > ________________________________ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds