people complain about the 3-5 seconds you get on disabled respawn timers,
hence the vast number of InstaSpawn plugins available.

On Tue, Aug 19, 2008 at 12:40 PM, Spencer 'voogru' MacDonald <
[EMAIL PROTECTED]> wrote:

> Lol respawn times.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of SakeFox
> Sent: Monday, August 18, 2008 10:35 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New Heavy Update
>
> i think you missed it.
>
> yes the other types have spawn timers, but with arena having no respawns
> (by the sounds of it) i can only imagine the complaining because they
> died now have to wait a few mins to spawn for the next round. its hard
> enough for them to wait the 20 secs on the default spawns when there
> unlucky
>
> Daron Dodd wrote:
> > thats only on arena maps like ctf and pl and cp maps
> >
> > On Mon, Aug 18, 2008 at 6:46 PM, SakeFox <[EMAIL PROTECTED]>
> wrote:
> >
> >> i'm not impressed by it. will probably run it till the heavy patch rush
> >> wears off then turn them back off. people already complain enough about
> >> the spawn times, i can't imagine that they will say about these.
> >>
> >> chillicane wrote:
> >>
> >>> looks to me like TF2-CS:S. If im reading this right; can you imagine
> >>> everyone dead waiting for 2 spys to kill each other or the time to run
> out?
> >>>
> >>> The new color scheme/skybox on Lumberyard however looks amazing!
> >>>
> >>> On Tue, Aug 19, 2008 at 11:14 AM, Jonah Hirsch
> <[EMAIL PROTECTED]>wrote:
> >>>
> >>>
> >>>
> >>>> And 3 revamped maps.
> >>>> Is it just me or does this like enhanced Sudden Death
> >>>>
> >>>> Patrick Shelley wrote:
> >>>>
> >>>>
> >>>>> Arena Mode + 2 new maps!
> >>>>>
> >>>>> http://steamgames.com/tf2/heavy/arena.htm
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