It only dies because of a bug in SourceMod. But then again, all the players above 24 will probably be spectators in the third team too.
-----Oorspronkelijk bericht----- Van: Arg! [mailto:[EMAIL PROTECTED] Verzonden: vrijdag 22 augustus 2008 6:32 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: Re: [hlds] Arena 24 man 12 v 12 config i had some success (sort of...) by increasing maxplayers to 32, managed to get 11v11. Only problem with this is that its not a 32 players server, only 24, so when player 25 tries to join, server dies. Anyone else had any more progress on this yet? On Thu, Aug 21, 2008 at 3:47 PM, Arg! <[EMAIL PROTECTED]> wrote: > Im just trying to work out how to get the 12v12 that was promised prior to > the update. > > > On Thu, Aug 21, 2008 at 3:41 PM, Nephyrin Zey <[EMAIL PROTECTED]>wrote: > >> > link for plugins that allow for all players? >> > >> >> It's not public. I suggest you give three team mode a chance before >> anyone publicly releases one, valve implemented it for a reason. It >> really should be cvar togglable, but nobody would give it a chance! >> >> - Neph >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > > -- > -------- > Chillidog Systems - Re-inventing the wheel for the sake of all humanity! > -------- > -- -------- Chillidog Systems - Re-inventing the wheel for the sake of all humanity! -------- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds