It hasn't crash beacuse no one try a connect on your server while it's full, I just try with those settings with a full server, then i connect via console and i crash the server.
2008/8/22 Clyde cide <[EMAIL PROTECTED]> > This will make a 12 v12 with no spectators? > > On Fri, Aug 22, 2008 at 10:15 AM, Arg! <[EMAIL PROTECTED]> wrote: > > > thanks so much, tournament mode works brilliantly! > > > > just enable it in the arena config and disable it in server config and > you > > have 12v12! > > > > > > > > On Fri, Aug 22, 2008 at 11:45 PM, Erik Minekus < > > [EMAIL PROTECTED]> wrote: > > > > > It only dies because of a bug in SourceMod. But then again, all the > > players > > > above 24 will probably be spectators in the third team too. > > > > > > -----Oorspronkelijk bericht----- > > > Van: Arg! [mailto:[EMAIL PROTECTED] > > > Verzonden: vrijdag 22 augustus 2008 6:32 > > > Aan: Half-Life dedicated Win32 server mailing list > > > Onderwerp: Re: [hlds] Arena 24 man 12 v 12 config > > > > > > i had some success (sort of...) by increasing maxplayers to 32, managed > > to > > > get 11v11. Only problem with this is that its not a 32 players server, > > only > > > 24, so when player 25 tries to join, server dies. > > > > > > Anyone else had any more progress on this yet? > > > > > > On Thu, Aug 21, 2008 at 3:47 PM, Arg! <[EMAIL PROTECTED]> wrote: > > > > > > > Im just trying to work out how to get the 12v12 that was promised > prior > > > to > > > > the update. > > > > > > > > > > > > On Thu, Aug 21, 2008 at 3:41 PM, Nephyrin Zey > > > <[EMAIL PROTECTED]>wrote: > > > > > > > >> > link for plugins that allow for all players? > > > >> > > > > >> > > > >> It's not public. I suggest you give three team mode a chance before > > > >> anyone publicly releases one, valve implemented it for a reason. It > > > >> really should be cvar togglable, but nobody would give it a chance! > > > >> > > > >> - Neph > > > >> > > > >> _______________________________________________ > > > >> To unsubscribe, edit your list preferences, or view the list > archives, > > > >> please visit: > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > >> > > > > > > > > > > > > > > > > -- > > > > -------- > > > > Chillidog Systems - Re-inventing the wheel for the sake of all > > humanity! > > > > -------- > > > > > > > > > > > > > > > > -- > > > -------- > > > Chillidog Systems - Re-inventing the wheel for the sake of all > humanity! > > > -------- > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > -- > > -------- > > Chillidog Systems - Re-inventing the wheel for the sake of all humanity! > > -------- > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds