You can set your Friends List status to Offline, and I've been playing TF2
since beta and can't remember ever seeing someone show up as a friend and
them not have been... maybe it's a 1.6 bug?

On Tue, Sep 2, 2008 at 2:31 PM, Jason Bodycott <[EMAIL PROTECTED]>wrote:

> setinfo name "name".  Works like a champ.  Only catch is you have to use
> it after each mapchange or rejoin, but you can still change your name
> in-game.
>
> -- Jason
>
> On Tue, 2008-09-02 at 19:23 +0200, Maxi Hark wrote:
> > The fact u cant change the ingame nick in tf2 and it uses the friends
> > nick = fail imo.
> >
> > what if u play for several clans and dont want to tag up in your friends
> > list?
> > what if u want to take a funny nick?
> >
> > besides that, the friends-tag ingame dont work at all, shows random
> > players as friends.
> >
> > and if u change your nick via console, it switches back everytime u
> > change server / mapchange.
> >
> > and what if u dont want to use friends at all?
> >
> >
> > imo the system used in earlier games is way better.
> >
> >
> > Donnie Newlove schrieb:
> > > And thats why no one asked you.
> > >
> > > On Tue, Sep 2, 2008 at 6:41 PM, wwe ewr <[EMAIL PROTECTED]> wrote:
> > >
> > >> I am against this change i am a cs player and i think this new beta
> ideas our awful the steam name and avatar its dum my thoughts
> > >>
> > >>
> > >>
> > >>
> > >>> Date: Sat, 30 Aug 2008 00:50:56 +0200
> > >>> From: [EMAIL PROTECTED]
> > >>> To: hlds@list.valvesoftware.com
> > >>> Subject: Re: [hlds] Counter-Strike 1.6 Beta Available
> > >>>
> > >>> It also crashes on mapchange.
> > >>>
> > >>> On Sat, Aug 30, 2008 at 12:17 AM, AnAkIn . <[EMAIL PROTECTED]>
> wrote:
> > >>>
> > >>>
> > >>>> It seems that when I'm disconnected, and then rejoins a server, CS
> crashes
> > >>>> on motd.
> > >>>>
> > >>>> 2008/8/30 Kitteny Berk <[EMAIL PROTECTED]>
> > >>>>
> > >>>>
> > >>>>> Makes sense to me, IIRC CS:S is being ported to the newer source
> engine,
> > >>>>> so no need to make an incremental update, given it'll have those
> > >>>>> features soon enough anyway.
> > >>>>>
> > >>>>> Whereas CS 1.6 isn't gonna be updated massively engine wise, so
> they
> > >>>>> might as well bring a few bits up to date.
> > >>>>>
> > >>>>> /11pm drunk thoughts
> > >>>>>
> > >>>>> SakeFox wrote:
> > >>>>>
> > >>>>>> I have to say i am quite surprised by this update. I would have
> thought
> > >>>>>> CSS would have gotten something before 1.6 . not that i am
> complaining
> > >>>>>> its good to see something happen for 1.6 just suprised
> > >>>>>>
> > >>>>>> Jason Ruymen wrote:
> > >>>>>>
> > >>>>>>
> > >>>>>>> There is a Counter-Strike 1.6 Beta available to all existing
> > >>>>>>> Counter-Strike owners. The dedicated server beta is available
> when you
> > >>>>>>> run hldsupdatetool using "cstrike_beta". The focus of this beta
> is on
> > >>>>>>> the dedicated server component, in particular the Linux piece.
> Here
> > >>>>>>>
> > >>>> are
> > >>>>
> > >>>>>>> the specific changes:
> > >>>>>>>
> > >>>>>>> Integrated Steam Community features into Counter-Strike
> > >>>>>>> - In-game player name now automatically uses player's Steam
> Community
> > >>>>>>> name
> > >>>>>>> - Avatars are displayed on the scoreboard)
> > >>>>>>>
> > >>>>>>> Other fixes
> > >>>>>>> - Prevented some cvar exploits (thanks to AnAkIn for pointing
> them
> > >>>>>>>
> > >>>> out)
> > >>>>
> > >>>>>>> Jason
> > >>>>>>>
> > >>>>>>> _______________________________________________
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> > >>>>>>>
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> > >>>>>
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> > >>>>>>>
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>
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> > >>>>>>
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> > >>>>>
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> > >>>
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> > >>
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> > >>
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> >
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