" Custom server operators tend to like to hide the fact that they have fast/instant respawn, plugins, etc."
Yeah, because it's very difficult to tell if those mods are installed on a server when connecting to it. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Blood Letter Sent: Wednesday, September 03, 2008 5:11 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] The new tagging system I doubt it. Custom server operators tend to like to hide the fact that they have fast/instant respawn, plugins, etc. There were plugins developed (and widely used) with a single function - block/override the tagging system. I run fast respawn, have custom maps, use Beetle's Mod, and have reserved slots. My tag only says "Fast Respawn" (assuming it's working, I never checked). Custom maps aren't in my rotation (they have to be voted on or manually loaded by an admin), and I have a fast download server set up. Reserved slots are off until a person with a slot (which is anyone who takes the time to ask for one) wants in - all 24 slots are usable and auto-join works for people with slots and people without slots. With the automatic tagging system, I never had to worry about what I should include (I never overrode it). Now, I have to worry about whether it's "right" for me to not list the fact that I have reserved slots or that yes, you may have to spend up to 2 minutes downloading a custom map if someone votes it in. > Date: Wed, 3 Sep 2008 14:48:26 -0600 > From: [EMAIL PROTECTED] > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] The new tagging system > > It's not perfect, but it is better than the custom tag. > > Also, you need to give it some time. It will take time before plugins that > affect gameplay get the tags added, server admins update to new versions, > etc. > > My latest plugin adds the tags itself automatically, as do many of the > latest SM plugins. As the instaspawn plugin authors update the plugins (and > hopefully add the tags) you'll see more and more of the servers being marked > that way. > > > On Wed, Sep 3, 2008 at 11:05 AM, SakeFox <[EMAIL PROTECTED]> wrote: > > > I will admit it I didn't read all of it, but i did read the first few > > paragraphs. > > > > A while back when people complained about the custom tab and wanted a > > filter system and could still use tags. I made a comment that it > > wouldn't work either. Unfortently the way that these mods work I don't > > see a way for valve to really help these issues. With the custom tabs > > there was the idle threat that you would be delisted, but that never > > went anywhere. now you might as well remove the tags altogether since > > they still server no purpose. Servers even after they got rid of the > > custom tabs are still trying to cheat the system. > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _________________________________________________________________ See how Windows connects the people, information, and fun that are part of your life. http://clk.atdmt.com/MRT/go/msnnkwxp1020093175mrt/direct/01/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds