Thanks for the suggestions! I'll have a go at it tomorrow night! Saint K.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kevin Ottalini Sent: Tuesday, September 30, 2008 8:40 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Client crash question Saint, You might try manually forcing WINAMP onto one specific core / affinity and perhaps try setting the priority to below normal and see if that helps. You might be seeing some sort of codec conflict too, if you have a custom codec pack installed, try temporarily uninstalling it and see if that helps. AVG has been flagged in the past as a problem, you might try one of the other free AVG programs - antivir from Avira has been getting some good reports. You get links / downloads to most of the free A/V programs in my toolkit: http://qsextreme.com/qs_toolkit I have an XP64 test system here, if I get a chance I'll see if I can recreate the crash. qUiCkSiLvEr =================== ----- Original Message ----- From: "Saint K." To: "'Half-Life dedicated Win32 server mailing list'" <hlds@list.valvesoftware.com> Sent: Tuesday, September 30, 2008 11:13 AM Subject: Re: [hlds] Client crash question > Hi, > > Thanks for the suggestions. > > I've already ran memtests, and all report being O.K. > > I also tried to increase my virtual memory, but that hasn't helped either. > > Besides Winamp, pretty much nothing is running at the moment I start TF2. > The only things which are turned on are AVG (which is low on resources), > mIRC and winamp. > > I could imagine something like this occurs on a heavy loaded machine, but > this one is pretty much idle when the game is started. > > Cheers, > ================== > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Anthal > Sent: Tuesday, September 30, 2008 8:08 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Client crash question > > XP x64 is notoriously buggy. Most things just don't work well in it. > > The Paged Pool Memory error is a common bug. If it happens less with > LESS RAM, I'd run error checks on your memory. It could be that some of > the sticks are bad, or are going bad. > > You may also want to increase the size of your virtual memory, and close > any programs that may be memory hogs (Firefox, IE, virus scanners, etc). > >>==================== >> On 9/30/08, Saint K. wrote: >>> Anyone ells here experiencing the most utterly annoying bug that when >>> you >>> have winamp playing, and you try to join a TF2 game, you get 75% of the >> time >> >>> a crash to desktop with some message 'running out of pool page memory' >> with >> >>> some dodgy link to a steam website with a fix (which doesn't work). >>> This only seems to happen on windows XP x64, on my 32bit install these >>> problems are not present. Also when running on 2GB instead of 4GB the >>> >> error happens a lot less. >>> >>> I've mailed VALVe about it a couple of times, but I get no response, so >>> I >>> thought I'd drop the question in here to see if anyone knows a fix other >>> then the 'fix' on the steam page (some reg edit). >>> >>> Cheers, _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds