We hope to have it done at the end of next week and release it with the next update.
Pawel Lekki Exor Studios Jake Skenna pisze: > Are you guys almost finished with the linux support for diprip? > > On Thu, Oct 9, 2008 at 4:08 AM, Pawel Lekki <[EMAIL PROTECTED]>wrote: > > >> A required update for D.I.P.R.I.P. Warm Up has been released. >> Please run hldsupdatetool to receive it. The specific changes include: >> >> Version 1.0.0.3 >> FIXED >> - frequent server crash caused by a bug in the missile targeting system >> - server crash caused by users trying to spawn a non existing vehicle type >> - client crash caused by a bug in debris fade calculations >> - nuke exploding in its spawn point after delivering the bomb >> - announcer voice playing too loud when dropping or saving the uranium >> barrel >> >> ADDED >> - latency keeper as a server side option (enabled by default) >> * diprip_latency_keeper 1 (enable/disable the latency keeper) >> * diprip_latency_keeper_safe_time 30 (how much time a player has to >> be exceeding the diprip_max_ping value to be kicked from the server) >> * diprip_max_ping 200 (maximum client allowed ping value) >> >> >> Pawel Lekki >> Exor Studios >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds