You can always run hldsupdatetool without parameters to see a list of game
names to install

- Andrew

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dallas Behling
Sent: Saturday, 11 October 2008 5:55 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] D.I.P.R.I.P. Warm Up Update 1.0.0.3 Released

Sorry im new to this mod, what is the HLDSUPDATE game name for this game?

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Pawel Lekki
Sent: Thursday, October 09, 2008 4:09 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] D.I.P.R.I.P. Warm Up Update 1.0.0.3 Released

A required update for D.I.P.R.I.P. Warm Up has been released.
Please run hldsupdatetool to receive it. The specific changes include:

Version 1.0.0.3
FIXED
- frequent server crash caused by a bug in the missile targeting system
- server crash caused by users trying to spawn a non existing vehicle type
- client crash caused by a bug in debris fade calculations
- nuke exploding in its spawn point after delivering the bomb
- announcer voice playing too loud when dropping or saving the uranium
barrel

ADDED
- latency keeper as a server side option (enabled by default)
        * diprip_latency_keeper 1 (enable/disable the latency keeper)
        * diprip_latency_keeper_safe_time 30 (how much time a player has to
be exceeding the diprip_max_ping value to be kicked from the server)
        * diprip_max_ping 200 (maximum client allowed ping value)


Pawel Lekki
Exor Studios


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