Ah yes... I did say box... the app crashes.. not the box. No mdmp's are generated either.
We're kinda SOL at this point ________________________________ From: J T <[EMAIL PROTECTED]> To: Half-Life dedicated Win32 server mailing list <hlds@list.valvesoftware.com> Sent: Sunday, November 9, 2008 5:56:52 PM Subject: Re: [hlds] More players with no server.cfg Your entire box or the servers go down? On Sun, Nov 9, 2008 at 2:12 PM, Robert Whelan <[EMAIL PROTECTED]> wrote: > While I didn't go with NO server.cfg I did go with a server.cfg and just > listed a hostname. Our box seems to consistantly crash about every 5 minutes > (with or without peeps on), I'm hoping things improve next week. > > win2k3-64x, dual xeon 5405 quad core harpertown processors, 4gb 1066 ddr2, > 146gb 15krpm raptor > > For the sake of pissing everyone off I just shut it down... > > > Sometimes when I start my test server with sv_unreserve it just keeps > starting over and over so I finally just removed it. > > sv_allow_lobby_connect_only 0 > by itself (no sv_tags) seems to be ok right now (server fills immediately > with that setting). > > I'm not sure why it was causing problems before but it was (perhaps Valve > did something on the backend). > > > > ----- Original Message ----- > From: "Patrick Shelley" > To: "Half-Life dedicated Win32 server mailing list" > <hlds@list.valvesoftware.com> > Sent: Sunday, November 09, 2008 2:26 AM > Subject: Re: [hlds] More players with no server.cfg > > > > Kevin - what about keeping unreserve in the cfg as well - or remove that > > to? > > Patrick :) > > > > > > > > On 11/9/08, AnAkIn . wrote: > >> > >> Also, I can connect fine to my server from a lobby when > >> sv_allow_lobby_connect_only is 0 (with sv_unreserve). > >> > >> But as I said in my previous e mail, when you leave the server, you > can't > >> connect to it any more through a lobby unless you restart it (or > probably > >> change map, didn't test). > >> > >> 2008/11/9 AnAkIn .>> > >> > >> > It just seems to depends on how long sv_tags is. > >> > sv_tags aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa > >> > doesn't work, I can't connect from a lobby. > >> > sv_tags aaaa > >> > works, I can connect from a lobby. > >> > > >> > > >> > An other issue, which seems to be unrelated to my server settings > >> (sv_tags > >> > and sv_allow_lobby_connect_only didn't change anything to it) : > >> > > >> > Once you connect to the server through a lobby, if you leave the > >> > server, > >> > and try to join it again from a lobby, it will just tell you "no > >> dedicated > >> > server found". I tried many times, and the only solution was to reboot > >> the > >> > server and it worked again, every time. That could be why your servers > >> are then empty. > >> > > >> > (Of course to join my own server I use the sv_search_key) > >> > > >> > 2008/11/9 Alec Sanger > >> > > >> > > >> >> just confirmed this as well. removing the tags fills the servers > >> instantly > >> >> > >> >> > From: > >> >> > To: hlds@list.valvesoftware.com > >> >> > Date: Sat, 8 Nov 2008 14:54:10 -0800 > >> >> > Subject: Re: [hlds] More players with no server.cfg > >> >> > > >> >> > I can confirm this, I have a minimal server.cfg but as soon as I > add > >> >> sv_tags > >> >> > or sv_allow_lobby_connect_only 0 the server will stand empty, > remove > >> >> those > >> >> > and the server fills immediately. > >> >> > > >> >> > Apparently only totally vanilla servers are getting any attention > >> >> > ... > >> >> > > >> >> > I know other servers seem to be ok with those cvars but they > >> >> > certainly > >> >> are > >> >> > not transparent to the matchmaking process. > >> >> > > >> >> > > >> >> > ----- Original Message ----- > >> >> > From: "Steven Barker" > >> >> > To: <hlds@list.valvesoftware.com> > >> >> > Sent: Saturday, November 08, 2008 1:47 PM > >> >> > Subject: [hlds] More players with no server.cfg > >> >> > > >> >> > WOW this is turning into some wiered shit, I have been having some > >> >> problems > >> >> > with my L4D server, by that I mean a lack of players joining, on my > >> home > >> >> > server I start it and people join with in seconds (literally 4/4 > >> within > >> >> > about 5 seconds) however on my externally hosted server it can go > >> >> > for > >> >> hours > >> >> > unpopulated. My hope server by default game with no server.cfg, no > I > >> >> decided > >> >> > to delete it on my external server too and what do you know, 4/4 in > >> >> > 5 > >> >> > seconds after a restart. My server.cfg is: > >> >> > > >> >> > Can anyone see if anything is wrong here which could cause my > server > >> not > >> >> to > >> >> > be populated with it in? > >> >> > > >> >> > Thanks > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ________________________________ > > From: Kevin Ottalini <[EMAIL PROTECTED]> > To: Half-Life dedicated Win32 server mailing list < > hlds@list.valvesoftware.com> > Sent: Sunday, November 9, 2008 3:22:49 PM > Subject: Re: [hlds] More players with no server.cfg > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- --------- [EMAIL PROTECTED] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds