Ah yes... I did say box... the app crashes.. not the box. No mdmp's 
are generated either.

We're kinda SOL at this point




________________________________
From: J T <[EMAIL PROTECTED]>
To: Half-Life dedicated Win32 server mailing list <hlds@list.valvesoftware.com>
Sent: Sunday, November 9, 2008 5:56:52 PM
Subject: Re: [hlds] More players with no server.cfg

Your entire box or the servers go down?

On Sun, Nov 9, 2008 at 2:12 PM, Robert Whelan <[EMAIL PROTECTED]> wrote:

> While I didn't go with NO server.cfg I did go with a server.cfg and just
> listed a hostname. Our box seems to consistantly crash about every 5 minutes
> (with or without peeps on), I'm hoping things improve next week.
>
> win2k3-64x, dual xeon 5405 quad core harpertown processors, 4gb 1066 ddr2,
> 146gb 15krpm raptor
>
> For the sake of pissing everyone off I just shut it down...
>
>
> Sometimes when I start my test server with sv_unreserve it just keeps
> starting over and over so I finally just removed it.
>
> sv_allow_lobby_connect_only 0
> by itself (no sv_tags) seems to be ok right now (server fills immediately
> with that setting).
>
> I'm not sure why it was causing problems before but it was (perhaps Valve
> did something on the backend).
>
>
>
> ----- Original Message -----
> From: "Patrick Shelley"
> To: "Half-Life dedicated Win32 server mailing list"
> <hlds@list.valvesoftware.com>
> Sent: Sunday, November 09, 2008 2:26 AM
> Subject: Re: [hlds] More players with no server.cfg
>
>
> > Kevin - what about keeping unreserve in the cfg as well - or remove that
> > to?
> > Patrick :)
> >
> >
> >
> > On 11/9/08, AnAkIn .  wrote:
> >>
> >> Also, I can connect fine to my server from a lobby when
> >> sv_allow_lobby_connect_only is 0 (with sv_unreserve).
> >>
> >> But as I said in my previous e mail, when you leave the server, you
> can't
> >> connect to it any more through a lobby unless you restart it (or
> probably
> >> change map, didn't test).
> >>
> >> 2008/11/9 AnAkIn .>>
> >>
> >> > It just seems to depends on how long sv_tags is.
> >> > sv_tags aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
> >> > doesn't work, I can't connect from a lobby.
> >> > sv_tags aaaa
> >> > works, I can connect from a lobby.
> >> >
> >> >
> >> > An other issue, which seems to be unrelated to my server settings
> >> (sv_tags
> >> > and sv_allow_lobby_connect_only didn't change anything to it) :
> >> >
> >> > Once you connect to the server through a lobby, if you leave the
> >> > server,
> >> > and try to join it again from a lobby, it will just tell you "no
> >> dedicated
> >> > server found". I tried many times, and the only solution was to reboot
> >> the
> >> > server and it worked again, every time. That could be why your servers
> >> are then empty.
> >> >
> >> > (Of course to join my own server I use the sv_search_key)
> >> >
> >> > 2008/11/9 Alec Sanger
> >> >
> >> >
> >> >> just confirmed this as well. removing the tags fills the servers
> >> instantly
> >> >>
> >> >> > From:
> >> >> > To: hlds@list.valvesoftware.com
> >> >> > Date: Sat, 8 Nov 2008 14:54:10 -0800
> >> >> > Subject: Re: [hlds] More players with no server.cfg
> >> >> >
> >> >> > I can confirm this, I have a minimal server.cfg but as soon as I
> add
> >> >> sv_tags
> >> >> > or sv_allow_lobby_connect_only 0 the server will stand empty,
> remove
> >> >> those
> >> >> > and the server fills immediately.
> >> >> >
> >> >> > Apparently only totally vanilla servers are getting any attention
> >> >> > ...
> >> >> >
> >> >> > I know other servers seem to be ok with those cvars but they
> >> >> > certainly
> >> >> are
> >> >> > not transparent to the matchmaking process.
> >> >> >
> >> >> >
> >> >> > ----- Original Message -----
> >> >> > From: "Steven Barker"
> >> >> > To: <hlds@list.valvesoftware.com>
> >> >> > Sent: Saturday, November 08, 2008 1:47 PM
> >> >> > Subject: [hlds] More players with no server.cfg
> >> >> >
> >> >> > WOW this is turning into some wiered shit, I have been having some
> >> >> problems
> >> >> > with my L4D server, by that I mean a lack of players joining, on my
> >> home
> >> >> > server I start it and people join with in seconds (literally 4/4
> >> within
> >> >> > about 5 seconds) however on my externally hosted server it can go
> >> >> > for
> >> >> hours
> >> >> > unpopulated. My hope server by default game with no server.cfg, no
> I
> >> >> decided
> >> >> > to delete it on my external server too and what do you know, 4/4 in
> >> >> > 5
> >> >> > seconds after a restart. My server.cfg is:
> >> >> >
> >> >> > Can anyone see if anything is wrong here which could cause my
> server
> >> not
> >> >> to
> >> >> > be populated with it in?
> >> >> >
> >> >> > Thanks
>
>
> _______________________________________________
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> please visit:
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>
>
> ________________________________
>
> From: Kevin Ottalini <[EMAIL PROTECTED]>
> To: Half-Life dedicated Win32 server mailing list <
> hlds@list.valvesoftware.com>
> Sent: Sunday, November 9, 2008 3:22:49 PM
> Subject: Re: [hlds] More players with no server.cfg
>
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



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