Nevermind, just read your second post.

On Thu, Nov 20, 2008 at 5:49 PM, Brad <[EMAIL PROTECTED]> wrote:

> I'd like to know how you have internet users joining your server behind a
> NAT using matchmaking.
>
>
> On Thu, Nov 20, 2008 at 5:46 PM, msleeper <[EMAIL PROTECTED]> wrote:
>
>> Yeah L4D has really changed things up for clients so I don't think it is
>> a "lower level" question to ask. I am wary of putting the search key on
>> my servers in fear of no traffic getting pushed to them, since the vast
>> majority of players don't use the search key. There isn't any
>> integration of it in the GUI that I was aware of, and if the search key
>> is a Valve-preferred method of people finding servers, I'd like to know
>> if they would be willing to add it in to Multiplayer options somewhere.
>>
>>
>>
>> On Thu, 2008-11-20 at 18:42 -0500, o k wrote:
>> > I don't even know why I bothered to try to help you. Why don't you try
>> what
>> > I suggested and figure it out fully for yourself.
>> >
>> > And the other guy had a legit question. You don't get to police this
>> mailing
>> > list. If you ask a question, you best expect people to respond to the
>> best
>> > of their ability, and even raise further questions.
>> >
>> > On Thu, Nov 20, 2008 at 6:34 PM, Jonathan Ritchie <[EMAIL PROTECTED]
>> >wrote:
>> >
>> > > Thats a much lower level of question than this thread is attempting to
>> > > address. Please try to avoid polluting the thread.
>> > >
>> > > L4D uses a nearly identical server setup to all the rest of the Valve
>> > > games and is in general command line and configuration file based.
>> > > Plenty of documentation on the basics is available from Valve.
>> > >
>> > > Jonathan Ritchie
>> > >
>> > > 2008/11/20 msleeper <[EMAIL PROTECTED]>:
>> > > > Is there any way to edit these options from the GUI, or does a
>> client
>> > > > have to input these in the console and/or a config file?
>> > > >
>> > > > On Thu, 2008-11-20 at 18:23 -0500, o k wrote:
>> > > >> Sounds like you need to use a search key. Set the same key on your
>> > > server,
>> > > >> and on your client when you make the lobby. And in theory, it
>> should
>> > > choose
>> > > >> your server to join from the lobby, because the search key is the
>> same.
>> > > At
>> > > >> least that's how I understood it.
>> > > >>
>> > > >>
>> > > >> sv_search_key                            : 0        :
>>    :
>> > > >> When searching for a dedicated server from lobby, restrict search
>> to
>> > > only
>> > > >> dedicated servers having the same sv_search_key.
>> > > >>
>> > > >>
>> > > >>          sv_search_max_ping                       : 250
>> > > >> :                  : Maximum acceptable ping when lobby leader
>> searches
>> > > for
>> > > >> dedicated servers.
>> > > >>
>> > > >>
>> > > >>          sv_search_max_results                    : 75
>> > > >> :                  : Stop searching for dedicated servers once this
>> many
>> > > are
>> > > >> found.
>> > > >>
>> > > >> On Thu, Nov 20, 2008 at 6:11 PM, Jonathan Ritchie <
>> [EMAIL PROTECTED]
>> > > >wrote:
>> > > >>
>> > > >> > My bad - I forgot to say what happens at the moment.
>> > > >> >
>> > > >> > The server starts and runs. I can connect to it using my internal
>> ip.
>> > > >> > My friends can connect to it using my external ip. We can play
>> fine
>> > > >> > with the exception that we cannot use a lobby so we cannot choose
>> > > >> > characters. I just restart the server to specify the difficulty
>> we
>> > > >> > want and then in game we choose the campaign.
>> > > >> >
>> > > >> > Sometimes, very occasionally I can see the server listed as a
>> steam
>> > > >> > group server on my main L4D game menu. My friends have never
>> reported
>> > > >> > seeing this, but I have never managed to get them to check at a
>> time
>> > > >> > when I can see it.
>> > > >> >
>> > > >> > I can see the server listed in both the LAN tabs and the custom
>> tab of
>> > > >> > the serverbrowser available in the console with
>> openserverbrowser.
>> > > >> >
>> > > >> > So I really need:
>> > > >> >
>> > > >> > 1. A way to choose characters.
>> > > >> > 2. A way for my friends to connect to my server without using a
>> > > >> > console and connect command, or the serverbrowser (because L4D
>> should
>> > > >> > use matchmaking).
>> > > >> >
>> > > >> > Thanks
>> > > >> >
>> > > >> > Jonathan Ritchie
>> > > >> >
>> > > >> > 2008/11/20 Jonathan Ritchie <[EMAIL PROTECTED]>:
>> > > >> > > Hello
>> > > >> > >
>> > > >> > > I have read the lists and the forums and I cant find a solution
>> for
>> > > >> > > what I want to do that I can test reliably. I figured I would
>> just
>> > > >> > > post what I want to happen and you guys can tell me why its
>> hard to
>> > > do
>> > > >> > > either from the configuration or network side.
>> > > >> > >
>> > > >> > > I have a series of computers behind a firewall/router. They all
>> have
>> > > >> > > local IP numbers. I run my server on a machine with IP
>> 192.168.1.4.
>> > > I
>> > > >> > > want to run a Left 4 Dead server on this machine that has the
>> > > >> > > following characteristics.
>> > > >> > >
>> > > >> > > 1. Only people in a given steam group should be able to connect
>> to
>> > > it.
>> > > >> > > No passwords should be required either.
>> > > >> > >
>> > > >> > > 2. If a user is in my steam group all they need to do is to go
>> to
>> > > >> > > option to play on a server for my steam group. When they create
>> a
>> > > >> > > lobby here (instead of connecting directly) then they will use
>> my
>> > > >> > > server - it will not be a public lobby.
>> > > >> > >
>> > > >> > > 3. The game will display the fact that a steam group server is
>> > > >> > > available on the main menu to all users of my steamgroup all of
>> the
>> > > >> > > time. This seems to work VERY VERY OCCASIONALLY at the moment
>> (like
>> > > 5%
>> > > >> > > of the time its there, 95% its not - status can change without
>> a
>> > > >> > > server restart).
>> > > >> > >
>> > > >> > > 4. Its easy to connect to my server using a lobby - this is
>> > > important
>> > > >> > > because at the moment there IS NO WAY TO CHOOSE YOUR CHARACTER.
>> The
>> > > >> > > other way to phrase this is you do not have to connect to a
>> server
>> > > >> > > that is already running a game. I want to start a new one....
>> > > >> > >
>> > > >> > > To me this all seems incredibly basic.
>> > > >> > >
>> > > >> > > We have a variable that sets the steam group id for a server.
>> When
>> > > the
>> > > >> > > client checks for a steam group server it just matches these
>> strings
>> > > >> > > and only returns these servers. I cannot see how this cannot
>> work
>> > > >> > > reliably. When you create a new lobby for a steam group, it
>> must
>> > > find
>> > > >> > > one of those servers as long as they are broadcasting to the
>> master,
>> > > >> > > and mine clearly suggests that it is. The lobby code works in
>> > > general,
>> > > >> > > so I don't see why it does not see my server.
>> > > >> > >
>> > > >> > > I am pretty sure that the steam master servers can see my
>> server.
>> > > When
>> > > >> > > I start it up it says:
>> > > >> > >
>> > > >> > > Adding master server 69.28.140.247:27011
>> > > >> > > Adding master server 68.142.72.250:27011
>> > > >> > > Sending heartbeat to master server...
>> > > >> > > Connection to steam servers successful.
>> > > >> > >    VAC secure mode is activated.
>> > > >> > >
>> > > >> > > So I don't understand why it fails, don't understand why it is
>> not
>> > > >> > > consistent and don't understand why I cant create a lobby then
>> > > connect
>> > > >> > > to my server in some way.... Its all very frustrating.
>> > > >> > >
>> > > >> > > My server.cfg:
>> > > >> > >
>> > > >> > > // Server Name
>> > > >> > > hostname "Rico's Left 4 Dead Server"
>> > > >> > >
>> > > >> > > // Rcon Cvars
>> > > >> > > rcon_password somepassword
>> > > >> > >
>> > > >> > > // this will allows you to find a server through matchmaking
>> with a
>> > > >> > > specific search string
>> > > >> > > // note that I have tried with and without this key
>> > > >> > > sv_search_key some_special_key
>> > > >> > >
>> > > >> > > // steam group that has access to the server
>> > > >> > > sv_steamgroup 599155
>> > > >> > >
>> > > >> > > // only for members of certain steam group
>> > > >> > > // also tried a value of 2 here
>> > > >> > > sv_steamgroup_exclusive 1
>> > > >> > >
>> > > >> > > // region
>> > > >> > > sv_region 2
>> > > >> > >
>> > > >> > > And my startup line:
>> > > >> > >
>> > > >> > > srcds.exe -console -game left4dead -autoupdate +map
>> > > >> > > l4d_hospital01_apartment +ip 192.168.1.4 -port 27015 -nohltv
>> > > +sv_lan 0
>> > > >> > >
>> > > >> > > I have read this post:
>> > > >> > >
>> > > >> > > http://forums.steampowered.com/forums/showthread.php?t=752866
>> > > >> > >
>> > > >> > > and other long threads on the forums and mailing list.
>> > > >> > >
>> > > >> > > Sorry for the long post. If people cant help I hope it
>> stimulates
>> > > >> > discussions.
>> > > >> > >
>> > > >> > > Thanks
>> > > >> > >
>> > > >> > > Jonathan Ritchie
>> > > >> > >
>> > > >> >
>> > > >> > _______________________________________________
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>> > > >> >
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>> > > >
>> > > >
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>> > > >
>> > >
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