Maybe so VAC-Banned people had a chance to play L4D without getting blocked
from most servers.

On Mon, Nov 24, 2008 at 5:14 AM, Olly <[EMAIL PROTECTED]> wrote:

> Apparently it's something todo with lobby's
>
> 2008/11/24 "[ЯтR] The-/<iller" <[EMAIL PROTECTED]>
>
> > Yeah I figured it was linked to L4D traffic, but then whats with STEAM_1
> > IDs
> >
> > Tom Leighton wrote:
> > > Because right now I think valve made an update which has screwed the
> > > steam system over. (That is my personal view anyway).
> > >
> > > I got gifted L4D, and couldn't download for 3 hours, because every time
> > > i tried to install it I was promped for my password because my "ticket"
> > > expired. This happens every time the download stalls, and requires the
> > > blobs to be deleted and me to relogin again to get the download moving.
> > >
> > > Also happens for other games, so I think its to do with Steam servers
> > > rather than any game engine itself or VAC.
> > >
> > > [??R] The-/<iller wrote:
> > >
> > >> Been getting lots of reports from people that servers are getting
> almost
> > >> all the clients dropped because of connections to steam/VAC being
> > >> lost... thinking this is due to the massive traffic increase from
> L4D...
> > >> but didn't notice until now that in L4D all steam id's begin with
> > >> STEAM_1 instead of STEAM_0 but the remaining numbers are the same, so
> is
> > >> there a new cluster of master servers? If so, then why are games like
> > >> tf2 and dods being hard hit with disconnect waves?
> > >>
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