No one dodges the bullet when you can curve them. Bwahahaha.

On Mon, Jan 5, 2009 at 11:45 PM, Arg! <chillic...@gmail.com> wrote:

> My clients only just started reporting this issue to me as of today,
> windows
> server.
>
> I really thought i was going to avoid this one, oh well.
>
> On Sun, Jan 4, 2009 at 3:18 PM, Jim Dinger <jim.din...@gmail.com> wrote:
>
> > Yes it is necessary to discuss this,if we forget it then the problem
> > doesn't
> > go away,don't like it? Don't read it.And I myself believe that it is or
> > should be a top priority.This needs to be fixed.
> >
> > On Sat, Jan 3, 2009 at 1:05 PM, Karl Weckstrom <k...@weckstrom.com>
> wrote:
> >
> > > I'm not one to just accept a bug this serious. I'd really like to know
> > some
> > > kind of timeframe for a fix. Valve has never been good with priorities,
> > and
> > > I truly think this bug needs to be made a priority.
> > >
> > > -----Original Message-----
> > > From: hlds-boun...@list.valvesoftware.com [mailto:
> > > hlds-boun...@list.valvesoftware.com] On Behalf Of Mike O'Laughlen
> > > Sent: Saturday, January 03, 2009 1:29 PM
> > > To: hlds@list.valvesoftware.com
> > > Subject: Re: [hlds] [TF2] Timeout on Map Change
> > >
> > > Is it really necessary to continue discussing this bug?  Valve
> confirmed
> > > that they are working on it.  I don't think it needs yet another month
> of
> > > replies.
> > > If you're new to the list, then take this as confirmation that the
> > problem
> > > is being worked on and move on.
> > >
> > > *DUCKS*
> > > _______________________________________________
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> > >
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> > >
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> >
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