sv_search_max_ping <value>

On Tue, Jan 20, 2009 at 12:37 AM, Arnold Sitseri
<kickassnetwo...@gmail.com>wrote:

> Arg... I know there was a command that you can put into console that limits
> what servers you (as lobby leader) will connect to. You can set it as a
> lower number. It came up on the thread before...
>
> But there is a problem with just making a server ranking system. Think of
> it
> as this, you might get horrible latency in a server in Japan, but for
> Japanese people it's a great server. So it's possible that they have a good
> server and what not, but it's just that you are a physical distance to far.
> If anyone can remember that one command that's the solution to your
> problem.
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of J T
> Sent: Monday, January 19, 2009 8:00 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead Server Quality Control
>
> Are you sure the lag isn't because of yours and your friends pings to the
> server?
>
> On Mon, Jan 19, 2009 at 6:01 PM, Jake E <jackac...@gmail.com> wrote:
>
> > How would that help anyone else but the 3 people I play with daily (and
> > myself)?
> >
> > On Mon, Jan 19, 2009 at 8:17 PM, Kingsley Foreman <
> > kings...@internode.com.au
> > > wrote:
> >
> > > How about you rent your own server then it should never be an issue
> > > and you want have to switch servers
> > >
> > > Sent from my iPhone
> > >
> > > On 20/01/2009, at 11:26 AM, "Andrew Armstrong" <and...@mammoth.com.au>
> > > wrote:
> > >
> > > > I thought the CPU Load (%) icon (like ping) in some games was always
> > > > pretty
> > > > neat.
> > > >
> > > > -----Original Message-----
> > > > From: hlds-boun...@list.valvesoftware.com
> > > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Nephyrin
> Zey
> > > > Sent: Tuesday, 20 January 2009 11:20 AM
> > > > To: Half-Life dedicated Win32 server mailing list
> > > > Subject: Re: [hlds] Left 4 Dead Server Quality Control
> > > >
> > > > CONOSLE: Warning: You are playing on a Single-Core server. Expect Lag
> > > >
> > > > Lollz
> > > >
> > > > A rating system or something for servers maybe, but your whole
> > > > idealized no-single-core (srcds is largely single threaded...) 2gig
> > > > ram having thing sounds pretty snobby and ineffective at the same
> > > > time.
> > > >
> > > > I run three lag free 32x TF2 servers on a 2.4GHz quad core with 4gigs
> > > > of ram, and some old pentium 4 could run a single lag free L4D server
> > > > pretty well. Network and configuration are usually vastly more
> > > > important.
> > > >
> > > > I agree that on games with a server browser you can find and return
> to
> > > > fun lag free servers, while outside of steam group servers l4d just
> > > > throws you in there.
> > > >
> > > > One idea would be pushing steam group servers a lot more, IE have a
> > > > 'hosted by' drop down that lets you pick steam groups, including ones
> > > > you're not in but have played on before (assuming theirs arn't
> > > > exclusive) or some such.
> > > >
> > > > On Mon, Jan 19, 2009 at 3:17 PM, Jake E <jackac...@gmail.com> wrote:
> > > >> HI,
> > > >>
> > > >> My Friends and I usually team up on campaign servers, and usually
> > > >> it takes
> > > >> 10-15 minutes to find a good dedicated server. The first one may
> > > >> lag, the
> > > >> second one may "shut down", and the third one may lag also. I was
> > > >> just
> > > >> wondering if we could have a form of server selecting or warning-
> > > >> i.e.,
> > > >> Valve adds something that says "CONOSLE: Warning: You are playing
> > > >> on a
> > > >> Single-Core server. Expect Lag" when you join or maybe you could
> > > >> see the
> > > >> specs of the dedicated server you are about to join. Like the lobby
> > > >> leader
> > > >> sees "2.4 GHz Quad, 4000MB Ram. Accept? [YES] [NO]" Alternatively,
> > > >> there
> > > >> could be something like HLDSupdatetool checks your specs and says
> > > >> "Please
> > > >> upgrade your system to have at least a __._GHz Dual Core Processor
> > > >> before
> > > >> running left4dead." I know it's a long shot, but I think the Left 4
> > > >> Dead
> > > >> community deserves to play on lag-free servers.
> > > >>
> > > >> Well also if you guys could do me a favor, we are putting up a
> > > >> CS:Source
> > > >> server and are thinking of just buying a dedicated server for our
> > > > CS:Source.
> > > >> GMOD, and L4D, I know that the CPU usage of L4D is comparable to a
> > > >> 26 slot
> > > >> TF2 server, how good a box do you think we would need for all three
> > > > servers?
> > > >>
> > > >> Thanks,
> > > >> Jake
> > > >> _______________________________________________
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> > > >> archives,
> > > > please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>
> > > >
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> > > >
> > > >
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> > >
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> >
>
>
>
> --
> ---------
> jtr...@gmail.com
> _______________________________________________
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>
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