Eh, I get 2.5 Megabytes a second in Laurel, Maryland.

--------------------------------------------------
From: "DontWannaName!" <dontwannaname...@yahoo.com>
Sent: Saturday, January 24, 2009 04:53
To: "Half-Life dedicated Win32 server mailing list" 
<hlds@list.valvesoftware.com>
Subject: Re: [hlds] Left 4 Dead Update Available

> Maybe you should come to Seattle. I get 1.7mb/sec download speeds for the 
> updates :D
>
>
>
>
> ________________________________
> From: "jps.sgtr...@gmail.com" <jps.sgtr...@gmail.com>
> To: hlds@list.valvesoftware.com
> Sent: Friday, January 23, 2009 7:05:03 PM
> Subject: Re: [hlds] Left 4 Dead Update Available
>
> Will you PLEASE quit releasing your patches on Friday afternoon????  I'm
> getting sick of having to update my client and server before I can play.
> This is getting ridiculous!
>
>
> On Fri, Jan 23, 2009 at 5:13 PM, 
> <hlds-requ...@list.valvesoftware.com>wrote:
>
>>
>>
>> ----------------------------------------------------------------------
>>
>> Message: 1
>> Date: Fri, 23 Jan 2009 13:53:11 -0800
>> From: Jason Ruymen <jas...@valvesoftware.com>
>> Subject: [hlds] Left 4 Dead Update Available
>> To: Half-Life dedicated Win32 server mailing list
>>        <hlds@list.valvesoftware.com>, "hlds_li...@list.valvesoftware.com"
>>        <hlds_li...@list.valvesoftware.com>,
>>        "hlds_annou...@list.valvesoftware.com"
>>        <hlds_annou...@list.valvesoftware.com>
>> Message-ID:
>>        <
>> ec42140f113a234ea70d682a310d100a01d869e...@exchange07.valvesoftware.com>
>>
>> Content-Type: text/plain; charset="us-ascii"
>>
>> A required update for Left 4 Dead has been released.  Please use
>> hldsupdatetool to receive the update.  The specific changes include:
>>
>> - Fixed an exploit with melee where swapping weapons ignored the intended
>> delay between swings.
>> - In Versus mode, the Tanks' health now reflects the damage he takes from
>> burning.
>> - Fixed an exploit related to the "joinclass" command
>>
>> Jason
>>
>>
>>
>>
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