+1 to all of the above complaints. Valve, please fix++;
On Fri, Jan 30, 2009 at 9:59 AM, Tony Paloma <drunkenf...@hotmail.com>wrote: > Doesn't change anything. Rate is still limited on the client to 30,000. You > see this when you query the value by typing rate in the player console. > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel > Sent: Friday, January 30, 2009 1:40 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] New inexplicable rate restriction making 26x+servers > laggy. > > Try sv_maxrate 0 > > > > Ya, at least one of my servers had sv_maxrate 30000 and it was better > > before > > the patch. It seems like in addition to making a max rate, they also > > botched > > something else up. > > > > -----Original Message----- > > From: hlds-boun...@list.valvesoftware.com > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ryan Mannion > > Sent: Friday, January 30, 2009 1:21 AM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] New inexplicable rate restriction making 26x+ servers > > laggy. > > > > I want to confirm that this patch has caused my 31-player servers to > > exhibit lag/warping players. All players can see the effects and are > > (understandably) very angry about it. net_graph 3 confirms frequent > > high choke values (40-60) when they're typically 0 prior to the patch. > > FWIW, my sv_maxrate was 30000 before the patch and performance was > > fine. > > > > Please address this issue (and the timeout bug, and the team change bug)! > > > > Ryan > > > > On Fri, Jan 30, 2009 at 1:02 AM, Coldorak <coldorak....@gmail.com> > wrote: > >> I run a 27 players server (two hidden slots and sourcetv) and yesterday > I > >> thought it was me who was laggy, even with my great internet connection. > >> So it would have been my TF2 server itself? > >> > >> Cold > >> > >> On Fri, Jan 30, 2009 at 9:09 AM, Nephyrin Zey > > <nephy...@doublezen.net>wrote: > >> > >>> Well i've been looking at it, and the combined in: and out: k/s rates > >>> never seen to hit 30... buuut, i'm getting a lot of 'faded' colors on > >>> the net graph and update rate is dropping way below 66 even though > >>> server is maintaining its FPS just fine. > >>> > >>> I'm assuming it's hitting its rate limit, but i could be mistaken. > >>> Valve, can you please take a look at this and give us word? > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >> > >> > >> > >> -- > >> http://www.coldfire.info > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds