It's too much work. You have to change your server plugin, you have to code 
an own ban system and so on.


> The thing is, you have no idea when valve is going to ninja in their next
> steamid change.
>
> Why risk all of the hassle?
>
> - voogru.
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel
> Sent: Tuesday, February 17, 2009 1:53 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Update coming for SteamID change
>
>
> We are fine with string if it does not change on every update.
>
>
>>I was telling everyone they should convert steamid's to 32 bit ints and 
>>use
>> that from now on.
>>
>> - voogru.
>>
>> -----Original Message-----
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel
>> Sent: Tuesday, February 17, 2009 1:42 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Update coming for SteamID change
>>
>>
>> You want to revert the change? No, please no.
>>
>>
>>> We're hoping to have a fix for the SteamID change live within about an
>>> hour.  This will be an optional update.
>>>
>>> Jason
>>>
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>>>
>>
>>
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>>
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>
>
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