yeah it had mixed ad i will just run the query again and replace and 
bend over and take it..lol..and yes i should of done a backup(school boy 
error).  But i assumed that valve were moving in this direction so had 
no reason to think otherwise.. imho it's a pretty fundemental change so 
assumed they wern't gonna change it back

Tony Paloma wrote:
> If they revert, all SteamIDs will become STEAM_0 once again. So just replace
> STEAM_1's with STEAM_0 unless your database has mixed L4D and TF2 SteamIDs
> or something in which case you're apparently screwed.
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
> Sent: Tuesday, February 17, 2009 11:08 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Update coming for SteamID change
>
> umm.. please tell me that the changes we made to our db's (hlstats, 
> sourceban) aint now gonna break it when u 'fix' the steam thing...
> cos as far as i know there isn't a way to roll back the changed once 
> commited and.. no way to go through the db's manually to alter it..how 
> am i supposed to know what entry was a STEAM_0?!?!.
>
>
>
> Ronny Schedel wrote:
>   
>> We are fine with string if it does not change on every update.
>>
>>
>>   
>>     
>>> I was telling everyone they should convert steamid's to 32 bit ints and
>>>       
> use
>   
>>> that from now on.
>>>
>>> - voogru.
>>>
>>> -----Original Message-----
>>> From: hlds-boun...@list.valvesoftware.com
>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel
>>> Sent: Tuesday, February 17, 2009 1:42 PM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] Update coming for SteamID change
>>>
>>>
>>> You want to revert the change? No, please no.
>>>
>>>
>>>     
>>>       
>>>> We're hoping to have a fix for the SteamID change live within about an
>>>> hour.  This will be an optional update.
>>>>
>>>> Jason
>>>>
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>>>>       
>>>>         
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>>>     
>>>       
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>   
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