Crashed again, here's the coredump.

http://www.msleeper.com/core.7186

On Tue, 2009-02-24 at 22:37 -0500, msleeper wrote:
> I am getting crashes, at least 2 so far, not sure of the cause yet.
> Anyone else experiencing this? Running linux here.
> 
> 
> On Tue, 2009-02-24 at 19:19 -0800, Jason Ruymen wrote:
> > The required update for Team Fortress 2 is now live.  Please run 
> > hldsupdatetool to receive it.  The specific changes include:
> > 
> > New features:
> >  - Added The Force-A-Nature, The Sandman, and Bonk!
> >  - Added 35 new Scout achievements.
> >  - Added crit boosted on/off sound effects.
> >  - Added new sounds for upgraded teleporters.
> >  - Added new sound for a fully charged medic dying.
> >  - Add bonus points section to scores.
> >       - Scouts earn a bonus point for killing Medics who are actively 
> > healing a target.
> >  - Added several new speech concepts, mostly hooked up to new Scout lines.
> >  - Added new "Remember last weapon between lives" option to the Multiplayer 
> > Advanced dialog.
> >  - Spies can now control which weapon the enemy team sees them holding. 
> > Hitting the "last disguise" key while disguised updates the disguise to 
> > show the Spy's currently held weapon.
> >  - Added several new Arena mode announcer speech events.
> >  - Added "First Blood" to Arena mode.
> >  - Removed 2x item respawn times in arena.
> >  - Changed backstab handling to fix facestabs.
> >  - Spies disguised as enemy team can now see player IDs for enemies.
> > 
> > New maps:
> >  - Added community maps: cp_egypt, arena_watchtower, and cp_junction.
> >  - Updated cp_fastlane with Arttu's new version.
> > 
> > Mapmaker requests:
> >  - Added new input for forward speed modifier to FuncTrainTrain.
> >  - Added TeleportToPathTrack input to func_tracktrain.
> > 
> > Bugfixes:
> >  - Fixed a bug where players would sometimes gib from non-gib damage kills.
> >  - Fixed stat screen showing an entry for a class called "map."
> >  - Fixed item model panels not using team skins.
> >  - Fixed obscure bug where spectators were able to carry the flag.
> > 
> > Jason
> > 
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> 
> 
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