Thanks Tony, giving it a try on my servers. On Thu, Feb 26, 2009 at 8:55 AM, Mike Stiehm <mikesti...@gmail.com> wrote:
> Holy smokes :) > > Thanks Tony > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma > Sent: Thursday, February 26, 2009 2:06 AM > To: 'Half-Life dedicated Win32 server mailing list'; 'Half-Life dedicated > Linux server mailing list' > Subject: [hlds] Possible Host_Error crash fix > > Hey everyone, > > I've released a plugin that hopefully fixes the Host_Error crashes that a > lot of people have been getting. The plugin is a Valve server plugin, and > does not require metamod or Sourcemod. It can be loaded in the middle of a > game with no noticeable load time. After loading the plugin, you should > change the map for the plugin to take any action. > > You can download it from my website: > http://www.sourceop.com/modules.php?name=Downloads&d_op=viewdownload&cid=11 > > Direct link: > http://www.sourceop.com/modules.php?name=Downloads&d_op=getit&lid=34 > > I'm making no guarantees with the first version and I need your help > testing. I've been running it on my servers and noticed immediate > improvement. Also, voogru is running it on his servers and everything seems > fine so far. > > Also, this is not some amazing fix-everything plugin and will not fix any > unrelated crashes or prevent your server from lagging or give you insane > FPS > or anything. > > Contents of the README file: > String Table Blocker > Version: 1 for TF2 > Date: 2/25/09 > Creator: Drunken F00l, www.sourceop.com > > This plugin prevents the following crash (or ones similar): > Host_Error: Overflow error writing string table baseline Scenes > > It works by removing a bunch of stuff from the string tables. The goal of > this > is to remove enough stuff so that a client can connect without causing an > overflow when the server tries to send the client all of the string tables. > By > default, it will remove almost all scene (vcd) files and defer all of them > from > being added until use. The taunt scenes will be removed which will break > taunts. > This can be controlled by one of the CVARs. Adding taunts back in may or > may > not > cause an overflow message and hasn't been thoroughly tested. > > CVARs: > stb_blocktaunts > - Blocks taunts from being processed. (defaults to on) > stb_blockunused > - Blocks unused table entries. Should always be enabled. (defaults to on) > stb_cutspy > - Blocks spy scene table entries. (defaults to on) > stb_cutvoicemenu > - Blocks all vcd related to voice menu and responses. (defaults to on) > stb_deferallscenes > - Doesn't enter scene table entries until use. (defaults to on) > stb_verbose > - Displays messages to console when action is taken. (defaults to off) > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds