Good to hear. My servers stayed up all night (longest since Scout update)
after installing the plugin.

It's on Nephyrin's goldrush server which stayed up all night as well.

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ben B
Sent: Thursday, February 26, 2009 10:07 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Possible Host_Error crash fix

I haven't crashed all night after installing this.  So far, so good.

On Thu, Feb 26, 2009 at 8:08 AM, Jarno Veuger <h...@mr-green.nl> wrote:

> Great work Tony. I've installed it to both our servers and I hope it
works.
>
> Regards,
> Ywa
>
> Tony Paloma wrote:
> > Hey everyone,
> >
> > I've released a plugin that hopefully fixes the Host_Error crashes that
a
> > lot of people have been getting. The plugin is a Valve server plugin,
and
> > does not require metamod or Sourcemod. It can be loaded in the middle of
> a
> > game with no noticeable load time. After loading the plugin, you should
> > change the map for the plugin to take any action.
> >
> > You can download it from my website:
> >
>
http://www.sourceop.com/modules.php?name=Downloads&d_op=viewdownload&cid=11
> >
> > Direct link:
> > http://www.sourceop.com/modules.php?name=Downloads&d_op=getit&lid=34
> >
> > I'm making no guarantees with the first version and I need your help
> > testing. I've been running it on my servers and noticed immediate
> > improvement. Also, voogru is running it on his servers and everything
> seems
> > fine so far.
> >
> > Also, this is not some amazing fix-everything plugin and will not fix
any
> > unrelated crashes or prevent your server from lagging or give you insane
> FPS
> > or anything.
> >
> > Contents of the README file:
> > String Table Blocker
> > Version: 1 for TF2
> > Date: 2/25/09
> > Creator: Drunken F00l, www.sourceop.com
> >
> > This plugin prevents the following crash (or ones similar):
> > Host_Error: Overflow error writing string table baseline Scenes
> >
> > It works by removing a bunch of stuff from the string tables. The goal
of
> > this
> > is to remove enough stuff so that a client can connect without causing
an
> > overflow when the server tries to send the client all of the string
> tables.
> > By
> > default, it will remove almost all scene (vcd) files and defer all of
> them
> > from
> > being added until use. The taunt scenes will be removed which will break
> > taunts.
> > This can be controlled by one of the CVARs. Adding taunts back in may or
> may
> > not
> > cause an overflow message and hasn't been thoroughly tested.
> >
> > CVARs:
> > stb_blocktaunts
> >  - Blocks taunts from being processed. (defaults to on)
> > stb_blockunused
> >  - Blocks unused table entries. Should always be enabled. (defaults to
> on)
> > stb_cutspy
> >  - Blocks spy scene table entries. (defaults to on)
> > stb_cutvoicemenu
> >  - Blocks all vcd related to voice menu and responses. (defaults to on)
> > stb_deferallscenes
> >  - Doesn't enter scene table entries until use. (defaults to on)
> > stb_verbose
> >  - Displays messages to console when action is taken. (defaults to off)
> >
> >
> > _______________________________________________
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> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
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> signature database 3847 (20090212) __________
> >
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> >
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> >
> >
> >
> >
> >
>
>
> _______________________________________________
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> please visit:
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>



-- 
>From Ben B. (Goerge)
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