This is the asyncronous game stats screwing up for you. Threading was never very portable...
Sent from my iPhone On 6 Mar 2009, at 09:00, Kaspars <kasp...@micro.lv> wrote: > i'm getting veeeeery long startup which freezes for about 30 seconds > on: > > Console initialized. > Game.dll loaded for "Team Fortress" > > then outputs: > Thread failed to initialize > > and continues normal loading > > > 2009/3/6 Richard Eid <richard....@gmail.com> > >> That happens when updates end sometimes. Really, as long as you >> see the >> 100%, you're good. I've never run into a problem afterwards, but >> I'll >> always run the update again to be sure and it never downloads >> anything >> else. After that second run, you'll get 100% complete and the >> message: >> >> HLDS installation up to date >> >> -Richard Eid >> >> >> On Fri, Mar 6, 2009 at 12:23 AM, Yaakov Smith <m4ngr...@gmail.com> >> wrote: >> >>> I think the HLDSUpdateTool's errorchecking it slightly off: >>> >>> 95.79% ./orangebox\bin\stdshader_dx7.dll >>> 96.31% ./orangebox\bin\stdshader_dx8.dll >>> 97.00% ./orangebox\bin\stdshader_dx9.dll >>> 97.66% ./orangebox\bin\studiorender.dll >>> 97.99% ./orangebox\bin\tier0.dll >>> 98.52% ./orangebox\bin\vgui2.dll >>> 99.86% ./orangebox\bin\vphysics.dll >>> 100.00% ./orangebox\bin\vstdlib.dll >>> >>> Connection Closed by Peer, WinSock Error 0 "No error" >>> >>> Shouldn't it just say "Completed" or something like that? >>> >>> -----Original Message----- >>> From: hlds-boun...@list.valvesoftware.com >>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert C >>> Sent: Friday, 6 March 2009 2:46 PM >>> To: Half-Life dedicated Win32 server mailing list >>> Subject: Re: [hlds] Team Fortress 2 Update Available >>> >>> I notice in the update it pulls down a new version of the base >>> orangebox >>> package (which you announced to us the other day to use to fix obox >>> mods). Since this update has come out using -game orangebox in >>> hldsupdate no longer pulls down a version which works with mods. >>> >>> Any tips? >>> >>> Rob C. >>> >>> Jason Ruymen wrote: >>>> A required update for Team Fortress 2 is now available. Please run >>> hldsupdatetool to receive it. The specific changes include: >>>> >>>> Gameplay changes: >>>> - Added a duck timer that prevents duck spamming while running >>>> around >>> on-ground. >>>> - In-air, players are only allowed to duck once before they touch >> ground >>> again. >>>> - Fixed several bounding box issues with jumping, falling, and >>>> rocket >>> jump air-walking. Bounding box should be much more accurate there >>> now. >>>> - Increased backstab check so that Spies can side-stab again. >>>> - When disguising, Spies now always start showing the primary >>>> weapon >> in >>> their disguise, and can then switch it with the last-disguise key. >>>> >>>> TF2 Fixes: >>>> - Fixed flamethrower loophole that resulted in the flame effect >>>> being >>> stuck on while the flamethrower wasn't really firing. >>>> - Fixed exploit that allowed players to circumvent the force-fire >>> timeout >>> on the pipebomb launcher. >>>> - Fixed a bug that caused Natasha's slow on hit effect to be >>>> inverted >>> from 75% to 25%. >>>> - Restored sawmill_logs.mdl file, fixing some user maps that used >>>> it. >>>> - Fixed some localization issues with Scout achievement strings. >>>> - Removed the "Final" phrasing in the map loading screen. >>>> >>>> Engine fixes: >>>> - Fixed a server crash on startup under Linux. >>>> - Fixed a buffer overflow issue related to network string tables. >>>> - Gamestats uploading is now done asynchronously. This fixes the >> client >>> timeout issues on map changes. >>>> >>>> CP_Junction: >>>> - Fixed an exploit where engineers could build a teleporter exit >>>> in an >>> invalid area. >>>> - Fixed a few bad overlay assignments and other minor issues. >>>> >>>> Jason >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, >>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds