The actual resources used by IIS to serve a full server of 20 players a large bzippedfile is negligible. What DOES get hit is your bandwidth. If you don't have a solid uplink and NIC, you're going to get lag. CPU wise, no problem at all.
The mime types for the bz2 archives can be set as application/download. On Fri, Mar 6, 2009 at 2:14 PM, DontWannaName! <ad...@topnotchclan.com>wrote: > Is it bad to run fast DL on the actual box of the server using either IIS > or > apache, I know apache would probably use more resources but I cant figure > out the MIME types for IIS. Wouldnt it also add a security risk? Im looking > to get the fastest download times. :D > > On Thu, Mar 5, 2009 at 5:08 PM, Adam Nowacki <no...@xpam.de> wrote: > > > Works but sadly not for the map. If client has the map ('.bsp' file) > > then any other required file will be downloaded, like '.nav'. > > > > Brent Veal wrote: > > > Does anyone know if sv_downloadurl works for Left 4 Dead servers? I > have > > > everything set up the same way that CLAN RCR described (but with the > l4d > > > folder structure, of course) but whenever the server switches to a > custom > > > map, anyone who doesnt have the map gets booted to the main menu. > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds