Running 2 servers without Neph's or string blocker and no problems also.



Nephyrin Zey wrote:
> Is the server lag along the lines of severe lag for 2-5 seconds every 
> minute or so? I was having that issue, but i'm not using 
> NoQueuedPacketThread. Try 'net_splitrate 100' and see if that affects it.
>
> - Neph
>
> On 03/11/2009 04:09 PM, Ryan Mannion wrote:
>   
>> I'm still having issues with servers not allowing players to join a
>> team/connect (without -NoQueuedPacketThread) and intermittent severe
>> lag (with -NoQueuedPacketThread). Can anyone else confirm? This issue
>> seems to have lost attention since it cropped up nearly a week ago.
>>
>> Ryan
>>
>> On Wed, Mar 11, 2009 at 3:04 PM, Chris Oryschak<ch...@oryschak.com>  wrote:
>>    
>>     
>>> Running 4 servers without Neph's or string blocker and no problems.  So
>>> you can remove them now.
>>>
>>> -----Original Message-----
>>> From: hlds-boun...@list.valvesoftware.com
>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Greg Williams
>>> Sent: Wednesday, March 11, 2009 5:40 PM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] Possible Host_Error crash fix
>>>
>>>
>>> So, removing the String Table Blocker is recommended. - *Valve Fixed.
>>>
>>> What about Neph's Stats plugin?
>>>
>>> I am still running it also.
>>>
>>>
>>>
>>> ----- Original Message ----
>>> From: Jeff Sugar<jeffsu...@gmail.com>
>>> To: Half-Life dedicated Win32 server mailing list
>>> <hlds@list.valvesoftware.com>
>>> Sent: Wednesday, March 11, 2009 1:44:45 AM
>>> Subject: Re: [hlds] Possible Host_Error crash fix
>>>
>>> Same here. no crashes.
>>>
>>> On Tue, Mar 10, 2009 at 10:49 PM, Tony Paloma
>>> <drunkenf...@hotmail.com>wrote:
>>>
>>>      
>>>       
>>>> Remove the plugin. Works fine without it now.
>>>>
>>>> -----Original Message-----
>>>> From: hlds-boun...@list.valvesoftware.com
>>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Arg!
>>>> Sent: Tuesday, March 10, 2009 9:55 PM
>>>> To: Half-Life dedicated Win32 server mailing list
>>>> Subject: Re: [hlds] Possible Host_Error crash fix
>>>>
>>>> i was wondering if anyone has any results of running their servers
>>>>        
>>>>         
>>> since
>>>      
>>>       
>>>> removing this plugin after the last update (unless your like me and
>>>>        
>>>>         
>>> are
>>>      
>>>       
>>>> waiting for other people to post results before removing it)
>>>>
>>>> On Sun, Mar 1, 2009 at 4:15 AM, Ignitor<igni...@5e-community.com>
>>>>        
>>>>         
>>> wrote:
>>>      
>>>       
>>>>> Tony,
>>>>>
>>>>> Just wanted to let you know that the plugin seems to have worked for
>>>>>          
>>>>>           
>>> me.
>>>      
>>>       
>>>>> Before i couldn't get the server to stay up maybe 15 minutes after
>>>>>          
>>>>>           
>>> it
>>>      
>>>       
>>>>> filled. Last night, it didn't crash at all. :)
>>>>>
>>>>> Thank a ton and i'll let you all know if something eventually goes
>>>>>          
>>>>>           
>>>> haywire
>>>>        
>>>>         
>>>>> on my end.
>>>>>
>>>>> Ignitor
>>>>>
>>>>> www.5EGC.com<http://www.5egc.com/>
>>>>>
>>>>> On Thu, Feb 26, 2009 at 2:05 AM, Tony Paloma
>>>>>          
>>>>>           
>>> <drunkenf...@hotmail.com
>>>      
>>>       
>>>>>> wrote:
>>>>>>            
>>>>>> Hey everyone,
>>>>>>
>>>>>> I've released a plugin that hopefully fixes the Host_Error crashes
>>>>>>            
>>>>>>             
>>> that
>>>      
>>>       
>>>> a
>>>>        
>>>>         
>>>>>> lot of people have been getting. The plugin is a Valve server
>>>>>>            
>>>>>>             
>>> plugin,
>>>      
>>>       
>>>> and
>>>>        
>>>>         
>>>>>> does not require metamod or Sourcemod. It can be loaded in the
>>>>>>            
>>>>>>             
>>> middle
>>>      
>>>       
>>>> of
>>>>        
>>>>         
>>>>> a
>>>>>          
>>>>>           
>>>>>> game with no noticeable load time. After loading the plugin, you
>>>>>>            
>>>>>>             
>>> should
>>>      
>>>       
>>>>>> change the map for the plugin to take any action.
>>>>>>
>>>>>> You can download it from my website:
>>>>>>
>>>>>>            
>>>>>>             
>>> http://www.sourceop.com/modules.php?name=Downloads&d_op=viewdownload&cid
>>> =11
>>>      
>>>       
>>>>>> Direct link:
>>>>>>
>>>>>>            
>>>>>>             
>>> http://www.sourceop.com/modules.php?name=Downloads&d_op=getit&lid=34
>>>      
>>>       
>>>>>> I'm making no guarantees with the first version and I need your
>>>>>>            
>>>>>>             
>>> help
>>>      
>>>       
>>>>>> testing. I've been running it on my servers and noticed immediate
>>>>>> improvement. Also, voogru is running it on his servers and
>>>>>>            
>>>>>>             
>>> everything
>>>      
>>>       
>>>>> seems
>>>>>          
>>>>>           
>>>>>> fine so far.
>>>>>>
>>>>>> Also, this is not some amazing fix-everything plugin and will not
>>>>>>            
>>>>>>             
>>> fix
>>>      
>>>       
>>>> any
>>>>        
>>>>         
>>>>>> unrelated crashes or prevent your server from lagging or give you
>>>>>>            
>>>>>>             
>>>> insane
>>>>        
>>>>         
>>>>>> FPS
>>>>>> or anything.
>>>>>>
>>>>>> Contents of the README file:
>>>>>> String Table Blocker
>>>>>> Version: 1 for TF2
>>>>>> Date: 2/25/09
>>>>>> Creator: Drunken F00l, www.sourceop.com
>>>>>>
>>>>>> This plugin prevents the following crash (or ones similar):
>>>>>> Host_Error: Overflow error writing string table baseline Scenes
>>>>>>
>>>>>> It works by removing a bunch of stuff from the string tables. The
>>>>>>            
>>>>>>             
>>> goal
>>>      
>>>       
>>>> of
>>>>        
>>>>         
>>>>>> this
>>>>>> is to remove enough stuff so that a client can connect without
>>>>>>            
>>>>>>             
>>> causing
>>>      
>>>       
>>>> an
>>>>        
>>>>         
>>>>>> overflow when the server tries to send the client all of the
>>>>>>            
>>>>>>             
>>> string
>>>      
>>>       
>>>>> tables.
>>>>>          
>>>>>           
>>>>>> By
>>>>>> default, it will remove almost all scene (vcd) files and defer all
>>>>>>            
>>>>>>             
>>> of
>>>      
>>>       
>>>>> them
>>>>>          
>>>>>           
>>>>>> from
>>>>>> being added until use. The taunt scenes will be removed which will
>>>>>>            
>>>>>>             
>>>> break
>>>>        
>>>>         
>>>>>> taunts.
>>>>>> This can be controlled by one of the CVARs. Adding taunts back in
>>>>>>            
>>>>>>             
>>> may
>>>      
>>>       
>>>> or
>>>>        
>>>>         
>>>>>> may
>>>>>> not
>>>>>> cause an overflow message and hasn't been thoroughly tested.
>>>>>>
>>>>>> CVARs:
>>>>>> stb_blocktaunts
>>>>>>   - Blocks taunts from being processed. (defaults to on)
>>>>>> stb_blockunused
>>>>>>   - Blocks unused table entries. Should always be enabled.
>>>>>>            
>>>>>>             
>>> (defaults to
>>>      
>>>       
>>>>> on)
>>>>>          
>>>>>           
>>>>>> stb_cutspy
>>>>>>   - Blocks spy scene table entries. (defaults to on)
>>>>>> stb_cutvoicemenu
>>>>>>   - Blocks all vcd related to voice menu and responses. (defaults
>>>>>>            
>>>>>>             
>>> to on)
>>>      
>>>       
>>>>>> stb_deferallscenes
>>>>>>   - Doesn't enter scene table entries until use. (defaults to on)
>>>>>> stb_verbose
>>>>>>   - Displays messages to console when action is taken. (defaults to
>>>>>>            
>>>>>>             
>>> off)
>>>      
>>>       
>>>>>> _______________________________________________
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>>>>>>            
>>>>>>             
>>> archives,
>>>      
>>>       
>>>>>> please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>
>>>>>>            
>>>>>>             
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>          
>>>>>           
>>> archives,
>>>      
>>>       
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>
>>>>>          
>>>>>           
>>>> _______________________________________________
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>>>> please visit:
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>>>>
>>>>
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>>>>        
>>>>         
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>>>
>>>
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>>>      
>>>       
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>>    
>>     
>
>
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> 08:28:00
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>   


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