Biased towards higher-slot servers. On Fri, Mar 13, 2009 at 12:47 PM, Greg Williams <greg_wi...@yahoo.com>wrote:
> This is easy enough, as some have stated. Do not do negative scoring. High > population servers get higher scores.. Oh, and this is already done.. > > http://www.gametracker.com/search/tf2/ > > > > > ________________________________ > From: Mike Stiehm <mikesti...@gmail.com> > To: Half-Life dedicated Win32 server mailing list < > hlds@list.valvesoftware.com> > Sent: Friday, March 13, 2009 12:08:33 PM > Subject: Re: [hlds] TF2 Blog Post: Server Scoring > > Well I not so sure this is all setup to stop fake-clients... Seems like you > just need to provide a good experience for the end user.. If you pass off a > server as full when there is no one in the server this will kill your > server > over time (redirect servers also). If you use fake clients to add maybe a > few players to your player count and have a system to turn off your fake > clients when your server has a low population. So people are not so much > thinking that they are joining a 'full' server you should still be ok from > what it looks like. > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn . > Sent: Friday, March 13, 2009 6:26 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] TF2 Blog Post: Server Scoring > > Nice to see that VALVe finally did something about fake client servers. I > hope it'll work. > > 2009/3/13 Ronny Schedel <i...@ronny-schedel.de> > > > > > TF2 is designed to have the best game experience with 24 players. So, the > > game experience changes with more or less players. > > > > > > > The maximum number of players in TF2 is 32 and it's the server admin's > > > choice, how many slots he wants to have. > > > If an admin starts his server with 24 slots, 20 slots, 10 slots or 2 > > slots > > > instead of 32, he accepts, that less players can score the server up. > On > > > the > > > other side on 32 slot servers there are more connections which give > minus > > > points. > > > > > > The score is not a result of the server settings, it's a result of > active > > > connected players and when a server can make more people happy (in > having > > > the max slots available), it should get a better score than low slotted > > > servers. > > > > > > I don't want to see 2 slot (or 24) TF2 servers which have the same > score > > > than my 32 slot server. > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds